Here it finally is!
Huge thanks to YoungOrbitals For putting countless hours into makeing a landing script and Chtite for a lot of the new details on the capule like the side door, the displays, windows, and the reclining seats.
Some of the upgrades include:
- interior
- redid the docking port so the window can be seen through
- added a docking tunnel
- primary fuel was changed to hydrolox
- repositioned engines
- repositioned landing legs
- upgrades to the landing legs
- detachable capsule
- smoothened out the engine covers between the first and second stage
- ascent engines are now capable of going full throttle without extreme overload on the pilots, yet the engines will give out significantly more power at the same percentage during an abort
Some other people who deserve thanks are CardZlol for pointers that helped make the capsule more realistic and ExcaliburAerospace for additional testing of crucial systems
The main reason I'm releasing it now is, because I promised a release soon. However, theres still a lot of little features that will be fixed/refined over time. Some of the known issues that are planned to be fixed are:
the parachutes dont have an activation group at the current moment
the craft hasnt been completely heat tested, so it is recommended to disable heat damage before using the craft
the landing script only works on planets with thicker atmospheres (Droo, Nebra, Sergeaa, Etc.) if you want to land on a celestial body with no/very thin atmosphere (luna, Cylero, Etc) then you will need to land the craft manually
the craft needs to be on a course to impact/reenter the planet before the code can properly execute
All that aside, we've worked very hard to bring you this craft and we hope you enjoy it!
GENERAL INFO
- Created On: Windows
- Game Version: 0.9.924.0
- Price: $82,234k
- Number of Parts: 979
- Dimensions: 24 m x 10 m x 10 m
PERFORMANCE
- Total Delta V: 16.9km/s
- Total Thrust: 11.2MN
- Engines: 37
- Wet Mass: 2.19E+5kg
- Dry Mass: 73,341kg
STAGES
Stage | Engines | Delta V | Thrust | Burn | Mass |
---|---|---|---|---|---|
1 | 0 | 0m/s | 0N | 0s | 1.99E+5kg |
2 | 8 | 3.2km/s | 2.6MN | 2.9m | 1.99E+5kg |
3 | 8 | 13.6km/s | 523kN | 2.1m | 34,179kg |
Feedback on the craft and how it performs are always appreciated! And if you feel that you would like to contribute something to the craft you can reach me on discord and we can discuss collaboration!
@Gameknight3603 yes I would want to see the progress
@JACKIEAEROSPACEINDUSTRIES i appreciate the offer, but like i mentioned i've already been developing something, if you wanted i could post the progress of it?
@Gameknight3603 hey I can make your envision go through. If you can tell me what it is.
@JACKIEAEROSPACEINDUSTRIES unfortunately no. What I'm envisioning is something entirely different
@Gameknight3603
https://www.simplerockets.com/c/7Z3409/Weh
@Gameknight3603 can the launch vehicle be from Japan?
@JACKIEAEROSPACEINDUSTRIES its not from any country
@Gameknight3603 right but this will blow your mind so I have one question though. What country is this capsule/Lander is going to be from
@JACKIEAEROSPACEINDUSTRIES you can give it a try, but im giving you a heads up, i likely wont use it, like i mentioned ive been building my own already
@Gameknight3603 hold on maybe I can do a launch vehicle that match your rocket let me make it and then I can show you
@JACKIEAEROSPACEINDUSTRIES because i dont want you to? ive been developing a launch vehicle of my own and dont need some random person who lacks advanced building methods ( that would be you) to try and do my job for me. happy with that answer?
@Gameknight3603 because of what
@JACKIEAEROSPACEINDUSTRIES Because
@Gameknight3603 why not
@JACKIEAEROSPACEINDUSTRIES i would prefer if you didnt
I have a question can I make the launch vehicle for the craft because I can@Gameknight3603
@Tepicminer I appreciate the support! Rest assured the code as well as the craft will be polished in the future, but I’m working on other projects at the moment so that’ll take a little while
@Gameknight3603 all good, I figured out how to change the programming. while the auto land needs some work, it’s an amazing craft!
@Tepicminer apologies, this one is made in preparation of having a rocket underneath, but is currently programmed to work without one
Nevermind i figured it out
Having some trouble, when adding a rocket under the first stage of your rocket always seems to activate, i'm rather new to the game, do i have to change your crafts programming?
@Gameknight3603 yep! lol
@HORIZONSPACEUK yeah, that’s why I jumped straight to 3.0 instead of 2.1 2.2 2.3 etc