A simple large airship, controlled by Vizzy, can hover stably at any height and deploy cargo or bombs. The motion on the horizontal plane is driven by propellers.
Control:
Pitch: forward/backward
Roll: turn left/turn right
Slider1: increase/decrease target height(set slider1 to 0 if you want to stay at current altitude).
AG9: auto altitiude program(Default on)
AG10: use ASL altitiude(Default on)
Attention:
Make Sure You Have Enough Height before you drop those bombs.
Don't Turn too fast if your flight speed is high.
Maximum cruise speed: 80m/s
Celling: 20000m (on Droo)
GENERAL INFO
- Created On: Windows
- Game Version: 1.0.4.0
- Price: $-7,237,472k
- Number of Parts: 1439
- Dimensions: 59 m x 65 m x 373 m
PERFORMANCE
- Total Delta V: 6,677,615,607.8km/s
- Total Thrust: 1,560.0MN
- Engines: 12
- Wet Mass: 8.17E+5kg
- Dry Mass: 7.46E+5kg
STAGES
Stage | Engines | Delta V | Thrust | Burn | Mass |
---|---|---|---|---|---|
1 | 4 | 6,677,615,607.8km/s | 1,560.0MN | 717,866,176,958years | 8.17E+5kg |
11 Comments
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0 Samps0n
@F0l0pi tinker the mass or most often it’s ion motors tinkered. I have tinkered the mass of an hot air shaped ship down to 18 kg any lighter and it either tears it’s self apart or exceeds the galaxies escape velocity by many times over. Tho you get a lot of drag for the light weight , they make great missile targets (see: saf-3), will hit it from 350km out
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45 F0l0pi
How is the lift created because lighter than air have been impossible for me.
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@Samps0n alright thanks