This craft is fully automated with Vizzy. You don't need to do anything until the end of the mission when you will be prompted to choose a location to drop onto from orbit. When this prompt appears, type in a value between 1-7 to make a selection. The default selection is made if an invalid input is entered.
Launching from a latitude between -19.57 degrees and 19.57 degrees is reccomended. The landing coordinates on T.T. are preset and can not be changed during flight. This craft will land at the same location on T.T. every time.
The program will attempt to avoid the other moons by swinging out to encounter T.T. while it far from its inclination nodes. However, this is not possible on the return trip and you will have to pass through the orbits of the moons during the orbital drop. Though unlikely, its possible you could be unlucky and have your orbital drop trajectory ruined by an encounter with another moon. A fresh sandbox has been tested and is guaranteed to not encounter the other two moons.
Video showing how the program should nominally perform: Youtube Video
GENERAL INFO
- Predecessor: Automatic Rendezvous Program
- Created On: Windows
- Game Version: 0.9.704.0
- Price: $6,569k
- Number of Parts: 21
- Dimensions: 38 m x 3 m x 3 m
PERFORMANCE
- Total Delta V: 8.0km/s
- Total Thrust: 1.7MN
- Engines: 3
- Wet Mass: 90,022kg
- Dry Mass: 11,278kg
STAGES
Stage | Engines | Delta V | Thrust | Burn | Mass |
---|---|---|---|---|---|
1 | 1 | 5.2km/s | 1.2MN | 3.1m | 90,022kg |
3 | 1 | 1.1km/s | 391kN | 24s | 9,715kg |
4 | 1 | 1.7km/s | 115kN | 39s | 3,535kg |
16 Comments
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330 SpaceSciFiCreGER
I search for a simple VIZZY Script.
In Career Mode,i have a contract, named "Raining Rockets" , start a rocket at ALI Pad, and Land on the Drone Ship, stand 5s . And then I become DSC Pad.I found some but my Vizzy is very Bad.
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19.1k GoldenShadowGS
@AlohaJerry It aims the predicted impact point to the targeted location. During reentry, I tilt: pitch and yaw the command pod to create a small amount change of the lateral velocity to steer during descent
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@GoldenShadowGS Sorry if I'm bothering you, but would you mind sharing how you targeted all the Droo sites? Was it all trial and error on that specific craft or did you have some FUNKY math to figure it out. It seems that it would depend on lots of variables like planet rotation, vehicle drag, max thrust, etc. I think all of this can be gotten, but the maths elude me as all attempts have missed the mark.
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19.1k GoldenShadowGS
@AlohaJerry The orbit maneuver code is based on deltaV. As long as your craft has enough deltaV to complete a maneuver, it should work with almost anything in reason. The launch and landing code is tailered for the specific craft
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@GoldenShadowGS How flexible is your code? Is it OK if I try to put it on my own craft? I have one with my own code that launches and gets me to selected moon. It will launch me back to Droo, but yours allows selection of landing zone which is something I have not figured out how to do.
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19.1k GoldenShadowGS
@AlohaJerry The target apoapsis altitude is probably 100km, but the rocket doesn't enough enough performance to push through an extra 20km of atmosphere
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@GoldenShadowGS You are right that it is not going because it can't circularize its orbit when it is only at 58km. (atmosphere says "no") Where is the target launch altitude set? I don't see 58km anywhere.
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19.1k GoldenShadowGS
@AlohaJerry Its probably broken now. This craft was made for an older version of the game that had a lower atmosphere height of 58km. Try giving it a little more deltaV
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Second stage is not completing the Inclination burn and runs out of fuel. Suggestions?
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19.1k GoldenShadowGS
@sompelrikets I have a script that logs the positions and velocities of all planets so I can predict where they will be in the future.
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285 sompelrikets
I had a problem with the craft when I started it it targeted a lot of planets and moons in a second then it unset target
It seems like its from the new FUNK block -
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Word of warning to mobile players. I have heard that the new FUNK vizzy block is bugged on mobile versions, and this program relies very heavily on FUNK. It probably won't work for you until the game is updated to fix this bug.