Land on all 4 Vulco landmarks in 1 launch for 560 tech points in ~50 mins in career mode, costing ~$ 28M.

Start from DSC Bay, wait till flight log shows 'orbit reached'.

Wait till Luna's true anomaly shows 260 degrees.

Lock on Luna and create burn node with 1340 m/s prograde, then slide the node along orbit to minimize distance of closest encounter.

Shortly after entering Luna's SOI, use burn node in normal / radial direction to minimize inclination and set Periapsis ~100 km, complete the burn and set up another node at ascending / descending node to further reduce inclination <0.1.

Warp till the craft exit Droo system and enter Juno orbit, lock on Vulco and set up a burn node ~700 m/s retrograde, then slide node to let closest encounter within Vulco's SOI.

Shortly after entering Vulco's SOI, set up burn node to minimize inclination, also burn retrograde to enter ~ 1000km orbit, separate lander group via staging, then AG1 & AG 5 ON to separate all landers.

Switch ON AG1 and AG10 a few times and use RCS translation to move slightly away from the lander group before using burn node. To save battery, AG1 OFF in time warp to burn node. Use the blue lander for polar landmark as it has more fuel for changing orbit inclination.

Test to ensure all RCS engines and lander main engine functional. Turn OFF AG1 & AG10 for time warp. Ensure AG1 is ON when engine is working.

Set up normal / anti-normal burn node to make orbit pass target landmark, then retrograde ~ -1120m/s above target to enter vertical fall. AG3 ON and wait till land on target.

GENERAL INFO

  • Created On: Windows
  • Game Version: 1.3.116.0
  • Price: $26,191k
  • Number of Parts: 85
  • Dimensions: 31 m x 15 m x 16 m

PERFORMANCE

  • Total Delta V: 12.1km/s
  • Total Thrust: 11.7MN
  • Engines: 32
  • Wet Mass: 6.38E+5kg
  • Dry Mass: 38,711kg

STAGES

Stage Engines Delta V Thrust Burn Mass
1 8 6.3km/s 10.9MN 5.0m 6.38E+5kg
2 4 5.8km/s 613kN 5.0m 56,367kg

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