A three kiloton reusable beast able to lift over 300 tons to orbit in a spacious payload bay.
Glides very well, take reentry with a very high angle of attack else the craft bounces off the top of the atmosphere.
Reentry should be done while empty on fuel and rcs is needed.
GENERAL INFO
- Created On: iOS
- Game Version: 0.9.918.1
- Price: $214,842k
- Number of Parts: 321
- Dimensions: 104 m x 14 m x 51 m
PERFORMANCE
- Total Delta V: 6.1km/s
- Total Thrust: 43.9MN
- Engines: 6
- Wet Mass: 3.07E+6kg
- Dry Mass: 5.72E+5kg
STAGES
Stage | Engines | Delta V | Thrust | Burn | Mass |
---|---|---|---|---|---|
1 | 4 | 6.1km/s | 42.6MN | 3.6m | 3.02E+6kg |
2 | 0 | 0m/s | 0N | 0s | 5.64E+5kg |
11 Comments
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2,318 WolframAerospace
@YungKenny47 you duplicate the fuselage and clip it just under the original
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2,318 WolframAerospace
@YungKenny47 thank you, with enough fuel and engines you can get anything to fly.
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1,635 KeginaldThe2st
This is such an awesome concept. I've been trying to do something like this for a while now, got any tips for making a good launch system?
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2,318 WolframAerospace
@NewIIFrontiers thanks man, yeah the only time I use tinker is for cosmetic reasons and for clipped parts, i.e. trimming the weight of two morphed pieces. In all I like to keep things realistic.
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135 NewIIFrontiers
Can we appreciate how this guy didn't use tinker panel unlike other 99% of the people on this website???
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Rudders are inverted. Otherwise flies well.