Auto Credit Based on CanadaDucK's ‘NICE LITTLE CAPSULE’

MARS MISSION II [2023]

. Credit: Uses Kell Auto Launch Vizzy, by “KellyNyanbinary”

. Credit: Uses Docking Assistant UI Vizzy, by
“GoldenShadowGS”

MARS CAPABLE ROCKET II:
(STILL!… WITH NO TEXTURES!)

Designed & Built for a MARS Return Mission

STAGING:
. Dual Side Launch Boosters (Solid Fuel-Yellow)
. Main Lift Stage (Methalox-Blue)
. Circularization Stage (Methalox-Blue)
. MARS Injection / Capture Stage (Methalox-Blue)
. MARS LANDER II (Methalox-Blue)
. ION Drive Trunk (‘Tinkered’ / to make sure you make it Home!)
. ‘Nice Little Capsule’ (w/ 2 Sets of Quad Parachutes)

All the usual CanadaDuck Spacecraft Features… lots of bells & whistles…

LANDING SEQUENCE PROTOCOL;

. De-Orbit from Low MARS Orbit w/ Half Orbit Rotation
(Target Vertical Drop: 100m/s… ish)
. Suicide Burn from 3500m to Soft Touchdown Landing
. Cut MARS Parachutes for Accent

As allway, Enjoy SR2 Community!

CanadaDucK

GENERAL INFO

  • Predecessor: ‘NICE LITTLE CAPSULE’
  • Created On: iOS
  • Game Version: 0.9.924.0
  • Price: $92,811k
  • Number of Parts: 634
  • Dimensions: 74 m x 5 m x 12 m

PERFORMANCE

  • Total Delta V: 1,182.0km/s
  • Total Thrust: 25.7MN
  • Engines: 51
  • Wet Mass: 1.51E+6kg
  • Dry Mass: 1.76E+5kg

STAGES

Stage Engines Delta V Thrust Burn Mass
1 6 2.9km/s 19.0MN 2.6m 1.51E+6kg
3 0 0m/s 0N 0s 3.92E+5kg
4 1 1.9km/s 4.6MN 2.1m 3.92E+5kg
5 1 2.7km/s 1.8MN 3.0m 1.77E+5kg
6 6 2.6km/s 283kN 5.0m 47,333kg
7 6 1,171.9km/s 63kN 2.14days 10,038kg
8 0 0m/s 0N 0s 5,009kg

9 Comments

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  • Profile image
    19.6k CanadaDucK

    @NeonSpaceAgency
    But yet part count low enough to run somewhat, fairly smoothly on Mobile devices. I use an older I-Pad for all this, so... if it runs on my I-Pad, the Community should have no problems running this...

    +2 2.2 years ago
  • Profile image

    geez this rocket has 2x the amount of parts on my 144m tall rocket

    +1 2.2 years ago
  • Profile image
    8,450 TerraSpaceYT

    @CanadaDucK you dont need to improve these are already really cool!!

    +1 2.2 years ago
  • Profile image
    19.6k CanadaDucK

    @InTheHorizonRocketLabs
    It’s kinda funny to me, if you look at my short 6 month history in this great community, you can almost see the crafts improvements each time, but I guess that’s the way it should be

    +1 2.2 years ago
  • Profile image
    19.6k CanadaDucK

    @SamTheFox
    Ive played with that kinda thing before, will have to revisit that. The hull lights on this craft do a great job of illuminating the Engine Bells… just turned out that way, lol.
    I have Engine active lights on my single engine ION Trunk Drive upload, you can see them on in the main picture. They activate when Engine is on

    2.2 years ago
  • Profile image
    19.6k CanadaDucK

    @HORIZONSPACEUK
    @InTheHorizonRocketLabs
    Thanks Guys! I feel like I’m improving.

    2.2 years ago
  • Profile image

    idea:
    put lights on the engines and make them invisible and not able to explode because of engine blasting, and make them turn on when the throttle is turned up all the way

    +1 2.2 years ago
  • Profile image

    Your builds keep getting better and better. I’m glad that I’ve been along with you on this journey!

    +1 2.2 years ago
  • Profile image
    8,450 TerraSpaceYT

    wow

    +1 2.2 years ago

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