Starship is a fully re-usable heavy lift launch vehicle, capable of carrying 150-200 tonnes to Low Droo Orbit, 250+ tonnes when expendable.


INSTRUCTIONS

  • Roll control is manual for the entire flight, not much needed in ascent phase
  • Need to switch booster immediately after staging to perform automated
    boostback and landing. Make sure to do a quicksave before staging
  • You need to set perfect roll orientaion before booster re entry if needed
  • Starship re-entry is manual. You must control the flaps and the pitch,
    heading (Flap control is not much needed)
  • Medum/High physics settings recomended!

Activation groups

1. AG1- Booster's 3 center engines / Ship's 1 sea level engine
2. AG2- 5/10 of Booster inner ring engines/ Ship's 2 sea level engines
3. AG3- 5/10 of Booster Inner ring engines/ Ship's 3 vacuum engines
4. AG4- Lights
5. AG5- Ship flaps and booster grid fins
6. AG6- LAUNCH command
7. AG7- QDs/ Hold down clamps
8. AG8- Landing legs
9. AG9- Payload Bay door
10. AG10- RCS
11. AG11- Reentry preparation
12. AG12- Chopsticks


AG9 and Slider2 for Cargo door

How to move flaps?

After activating AG11 starship flaps start moving. During re-entry you may have to control flaps. You don't need to control both aft and forward flap sets.

  • Slider 2 - Forward flaps (between 0 and +1)
  • Brake - Aft Flaps

After balancing the lift forces by adjusting flaps, RCS thrusters will help you to pich and yaw.(W A S D)


How to move chopsticks?

Turn on AG12. Then you can move chopsticks as follows.

  • Slider 1 (-1 to +1) - move both chopsticks
  • Slider 2 (0 to -1) - open and close
  • Slider 3 (0 to +1)- Stabilizer pins
  • Brake - Ship lifting pins
  • Slider4 - Move up and down

GENERAL INFO

  • Created On: Windows
  • Game Version: 1.2.210.0
  • Price: $390,245k
  • Number of Parts: 2734
  • Dimensions: 160 m x 256 m x 87 m

PERFORMANCE

  • Total Delta V: 707m/s
  • Total Thrust: 52.1MN
  • Engines: 41
  • Wet Mass: 2.82E+7kg
  • Dry Mass: 2.45E+7kg

STAGES

Stage Engines Delta V Thrust Burn Mass
1 13 188m/s 17.2MN 5.0m 2.82E+7kg
2 15 188m/s 19.8MN 4.3m 2.82E+7kg
3 5 188m/s 6.6MN 13.0m 2.82E+7kg
5 3 73m/s 4.2MN 8.1m 2.82E+7kg
6 3 69m/s 4.0MN 8.1m 2.82E+7kg
7 1 0m/s 448kN 5s 2.82E+7kg
11 1 0m/s 0N 10.1m 2.82E+7kg

10 Comments

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    1,093 SpaceLK

    What's new?

    1. "Chopsticks not moving" fixed
    2. Upgraded OLM, Chopsticks and SQD
    3. Redesigned nosecone, flaps, HSR and stringers
    4. Starlink v2 payload bay
    5. Boostback+landing burn of Superheavy booster
    6. Starship landing burn
    7. Automated excess fuel dump while re-entry
    8. New cameras
    Pinned 6 months ago
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    @SpaceLK thanks

    5 months ago
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    1,093 SpaceLK

    @Duebruh recently working on it

    5 months ago
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    1,093 SpaceLK

    @Rdrandle Scroll down Flight info panel

    5 months ago
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    @Duebruh with a vizzy

    5 months ago
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    Please add a mechzilla ( similar to the droneship) with working arms

    5 months ago
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    @SpaceLK how do you turn off heat damage?

    5 months ago
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    How in the world do you turn off heat damage?

    5 months ago
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    1,093 SpaceLK

    @yoshiizz need to turn off heat damage to survive re-entry :(

    6 months ago
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    Is it not designed to survive reentry? I've tried multiple angles during the reentry and nothing seems to work. the ship explodes everytime. Even the flaps detach.

    +1 6 months ago

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