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Auto Credit Based on StarborneAerospace's F-3 PHOTON

I messed with the CG a bit, but it didn't need it and I removed any changes.

I made two simple if/then loops in the program that will enable/disable supersonic mode (AG7) at 500m/s. If an AG is needed for bombs or whatever, it might be able to replicate the supersonic mode without using an AG with vizzy

stall speed is prob around 150m/s. i was trying to land earlier and it simply nosed into the ground at 100m/s
speaking of landing, i found it easier to land with the thrusters enabled. Speedbrakes are a must while on glideslope cuz once the plane goes fast, it doesn't want to slow down! heh

great design, btw...

GENERAL INFO

  • Predecessor: F-3 PHOTON
  • Successors 1 craft(s) +56 bonus
  • Created On: Mac
  • Game Version: 0.9.616.1
  • Price: $31,703k
  • Number of Parts: 221
  • Dimensions: 4 m x 14 m x 10 m

PERFORMANCE

  • Total Delta V: 0m/s
  • Total Thrust: 761kN
  • Engines: 6
  • Wet Mass: 31,733kg
  • Dry Mass: -214,117kg

STAGES

Stage Engines Delta V Thrust Burn Mass

5 Comments

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    @kittman Also I just changed its designation to A-3. It seems more like an attack plane.

    3.5 years ago
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    @kittman Now I am going to connect the bombs.

    3.5 years ago
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    @kittman That's some pretty nice code! I decided after the first flight that I would turn the transition speed down to 390, but the code ran perfectly and smoothly. I like the little flags by the way!

    3.5 years ago
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    @kittman Alright, I'm going to give this thing a test run.

    3.5 years ago
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    4,265 kittman

    @StarbornCelestial1
    notes in description

    3.5 years ago

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