Role: Fighter
Manufacturer: Fokker-Flugzeugwerke
Designer: Reinhold Platz
First flight: July 5, 1917
Primary user: Luftstreitkräfte
Number built: 320[1]
Developed from: Fokker V.4, Fokker F.I
Variants: Fokker V.7
General Characteristics
Crew: 1 (Scale Sized Red Barron Reincarnated Astronaut Included)
Length: 5.77 m (18 ft 11 in)
Upper wingspan: 7.19 m (23 ft 7 in)
Height: 2.95 m (9 ft 8 in)
Wing area: 18.7 m2 (201 sq ft)
Aspect ratio: 4.04
Empty weight: 406 kg (895 lb)
Gross weight: 586 kg (1,291 lb) (572 This Craft w/No Pilot)
Powerplant: 1 × Oberursel Ur.II 9-cylinder air-cooled rotary piston engine, 82.02 kW (110 hp) (82.6 kW combined in this craft)
Propellers: 2-bladed fixed-pitch wooden propeller
Performance
Maximum speed: 180 km/h (110 mph, 97 kn) at 2600m (50 m/s, 36-40 m/s cruise)
Stall speed: 72 km/h (45 mph, 39 kn)
Range: 300 km (190 mi, 160 nmi) (This Craft Sould Run about 30-45 minutes)
Service ceiling: 6,100 m (20,000 ft)
Rate of climb: 5.7 m/s (1,120 ft/min)
Lift-to-drag: 8:1
Wing loading: 31.0 kg/m2 (6.3 lb/sq ft)
Zero-lift drag coefficient: 0.0323
Frontal area at zero-lift drag coefficient: 0.62 m2 (6.7 sq ft)
Armament
Guns: 2 × 7.92 mm (0.312 in) Maschinengewehr 08 "Spandau" machine guns
Controls:
Throttle
- Throttle
AG 1
- "Start" and Run the Engine, off to shut down
Slider 1
- Roll Trim (± 0.5°)
Slider 2
- Pitch Trim (± 5°)
Slider 3
- Yaw Trim (± 2.5°)
Color #2
- Change color 2 Transparency from 100% to 0% to show the engine cover on the front of the nose cone.
Everything is scale, down to weight and balance point. 12 nose cones, 5 fuselages, 2 tails, 2 sets of wings, a handful of tries for a few hours getting the flight model and animations correct, & a little over a week's time working every spare minute night and day, but I finally got this Fokker! 🙊 It was certainly a challenge for sure but I manged make everything down to framing, animated controls, animated linkages, skids on the tail and wings (no steering unless its off the ground), a seat, exhaust, detailed scale size engine down to the spark plug wires, a pair of Spandau M-08 LMG's, all wire bracin, wing and landing wheel struts, wing ribs in the tips showing, decals, weight, drag balace, trim controls and gauges. Gauges are unfortunately tied to the command pod that's active, so "fuel" doesn't work in first person flying 😞. Only thing I can't work around 🙈. Custom landing gear (so no game landing gear). Roll, pitch, & yaw are closely balanced, and the flight model physics are pretrimmed, though at various altitudes and throttle, a little trim may be neccecary one way then maybe another. Torque is not bad on this lightweight, and uses 2 motors driving opposite directions to really help it out.
Enjoi!
(sorry for the part count)
GENERAL INFO
- Successors 1 craft(s) +21 bonus
- Created On: Windows
- Game Version: 0.9.802.0
- Price: $7,140k
- Number of Parts: 1438
- Dimensions: 3 m x 7 m x 7 m
PERFORMANCE
- Total Delta V: 0m/s
- Total Thrust: 300N
- Engines: 1
- Wet Mass: 678kg
- Dry Mass: 671kg
STAGES
Stage | Engines | Delta V | Thrust | Burn | Mass |
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4 Comments
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45.5k MarioG
Ooop 1 small thing i noticed that the engine on your replica doesnt rotate with the propeller. the engine on the DR 1 was a rotary and the whole engine rotated around the crank case, but this is still super high detail and really awesome. here is an example btw
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Oops for sure 🙊 but I bet it's a good thing I forgot that detail. Already a ton of moving parts already 😂. You can disconnect it from the firewall and connect it to the propeller 🤷🏼♂️ I would imagine the physics kraken may not like it though 😂 it was an amazing engine the way it worked, with only the single valve pushrod and very few moving parts. Just can't be in a hurry to start it, 🙈@MarioG