Unsuitable for current game versions

Orca stands for Orbital Reusable Cargo Aircraft

This was an remastered version of my old Orca that i deleted because it's a garbage

Features :

• 'Just an United States horizontal takeoff and
gliding landing, hydrolox-fueled fully reusable Single Stage To Orbit (SSTO) crewed bodylift Spaceplane'
• Now can carry about 11 tons to 300 km orbit above droo (my old orca only had 8)
• Now can accomodates 3 crews in customized cockpit instead of space habitat
( left for commander, right for pilot and missions specialist if needed, and bottom for missions specialist and payload specialist)
• Now cockpit has interior inside
• Now with 4 engines for... for some reasons
• Now with custom-made payload bay and not normal payload bay for weight reasons

Activation Groups :

1 : Engines
2 : Cargo door
3 : Light, for inside cockpit
4 : door, actually it's not usable because it's too small for droods
5 : Control Surfaces
8 : Landing Gear
10 : RCS

Slider 1 down For flaps

How to use :

• Activate AG 1, 5, And 8 and turn off other AGs
•DON'T USE NAVBALL
• Takeoff and pitch aircraft to +40°
• Activate RCS at 30 km for solve stability problems
• Turn off AG 5 at 60 km because it's already useless
• When the apoapsis at about 90 km, pitch the craft to about -10°-+20°
• Turn off engines while achieving orbit
•(BONUS) For more "realistic" experiences, make sure the TWR is under 3 like the space shuttle
• good luck for reentry and landing
• I was use high physics settings and may not working for lower physics settings

Note :

• use 0% heat damage or otherwise it will be explode during reentry because I still not put heat shields and the aircraft still always heading to prograde
• No tinker panel, except for hinge in cargo door, hinge in door, and switch
•use only joystick for control aircraft otherwise it will be a nightmare
• I'm sorry if the droods is clipping when EVA
•It's near impossible to use autoburn if not manually controlled
• it's hard to rendezvous because... yeah, stability issues (or because I'm a noob)
• I didn't put gyro because it's just weight and energy consuming so just use timewarp
• The cockpit is so neat because i have no idea
what i should put more inside
• had low thrust when compared to size
• No chutes, real man use no chutes.

You may thinking, "If there's Romeo then where's Juliet?" Say no more! At the very end of the year, (or even next year) I will upload the Juliet

GENERAL INFO

  • Created On: Android
  • Game Version: 0.9.923.0
  • Price: $11,991k
  • Number of Parts: 326
  • Dimensions: 12 m x 18 m x 49 m

PERFORMANCE

  • Total Delta V: 6.6km/s
  • Total Thrust: 1.9MN
  • Engines: 7
  • Wet Mass: 1.64E+5kg
  • Dry Mass: 30,854kg

STAGES

Stage Engines Delta V Thrust Burn Mass
1 4 6.6km/s 1.9MN 4.6m 1.64E+5kg

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