6 dof parallel mechanism
iam working in it still need of improvement
free to use or modify. i like to see lot with it.
1 Comment
2 Upvotes
Log in in to upvote this post.
6 dof parallel mechanism
iam working in it still need of improvement
free to use or modify. i like to see lot with it.
Hi I need help reg this design
Currently leg length varies from range of 2.98 to 8.20 hence I need to convert this above range to -1 to 1 so that game can run pistons effeciently.
I need formula for range convertion (min: 2.98, zero: 5.59, max: 8.20) to (min: -1, zero: 0, max: 1).
Presently in above design I used piston range in hidden settings. But I can't make it work without glitches.
Where am I making mistake