So I got bored and decided to mess with the tinker panel of a capsule, and got the idea to make a single Komodo capsule get to orbit. I messed with the ScalablePod
because it’s the only borderline functional section. Messing with the Engine
or FuelTank
either doesn’t do anything or turns the craft into a 1.6 million dollar paperweight. This thing can get to orbit in a Real Solar System game, so it definitely can in a stock one. Enjoy!
GENERAL INFO
- Successors 2 craft(s)
- Created On: iOS
- Game Version: 1.0.8.0
- Price: $1,643k
- Number of Parts: 2
- Dimensions: 2 m x 2 m x 2 m
PERFORMANCE
- Total Delta V: 75.9km/s
- Total Thrust: 39kN
- Engines: 1
- Wet Mass: 632kg
- Dry Mass: 336kg
STAGES
Stage | Engines | Delta V | Thrust | Burn | Mass |
---|---|---|---|---|---|
1 | 1 | 75.9km/s | 39kN | 5.0m | 632kg |
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19.6k CanadaDucK
I just published a similar Spacecraft, “KOMODO TINKER TOY” Interplanetary Spacecraft
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I’m about to make an Orbital Drood.
This shall be fun.