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Tracks player craft. Load your rocket/plane to be tracked at launch location, save the game. Then load the tracking buggy and drive to your favorite viewing spot and start tracking. I use Aram's mod to zoom in.
Thanks to GoldenShadow for the tracking script.


Camera shake is still a serious downside of this method. If you dislike the shake, possible solutions are:
1. Timewarp for a moment to have shake settle down
2. Adjust the damperMultiplier of the two rotators to 120 or another setting that works for you
3. Try the solid surface cam
4. Go and find your own solution and let me know

GENERAL INFO

  • Created On: Mac
  • Game Version: 0.9.924.0
  • Price: $370k
  • Number of Parts: 36
  • Dimensions: 3 m x 7 m x 8 m

PERFORMANCE

  • Total Delta V: 0m/s
  • Total Thrust: 0N
  • Engines: 0
  • Wet Mass: 13,451kg
  • Dry Mass: 13,451kg

STAGES

Stage Engines Delta V Thrust Burn Mass

4 Comments

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    4,667 Dooiereier

    @HazardEgg Correct. Once you load the tracking camera, you will keep the camera even though you switch to the rocket.

    +1 2.0 years ago
  • Profile image
    1,825 HazardEgg

    @Dooiereier wait
    I would be controlling the rocket but at the same time, i have a camera from the cam buggy

    2.0 years ago
  • Profile image
    4,667 Dooiereier

    @HazardEgg Yes that is how it was built. It tracks the player craft. What would you like to see changed?

    2.0 years ago
  • Profile image
    1,825 HazardEgg

    The program won't start unless i switch to the rocket
    Got any good ideas

    2.0 years ago

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