This is an updated post as I have attempted to completely rework my vizzy program, but I am still stumped, and I could use some assistance in this process.
In the top left corner in my vizzy program, can someone please explain to me why this simple operation isn't processing correctly? From the way it flows, it should theoretically operate just fine, but it doesn't operate at all, and I don't understand what the hiccup is. While it is far from being complete, if you take the extra time to look through my vizzy program, you'll see that I am trying to use the same method throughout my operations. If someone is willing to help me understand why the canopy isn't working properly, they could potentially provide me with the key I need in order to complete the rest of my vizzy program. I appreciate any assistance or advice that anyone could give me. Thank you!
GENERAL INFO
- Predecessor: I Need Some Help From Some Vizzy Experts
- Successors 1 craft(s)
- Created On: Android
- Game Version: 1.2.109.0
- Price: $10,482,684k
- Number of Parts: 226
- Dimensions: 12 m x 31 m x 56 m
PERFORMANCE
- Total Delta V: 83,763.7km/s
- Total Thrust: 57,661.4MN
- Engines: 19
- Wet Mass: 5.68E+5kg
- Dry Mass: 74,199kg
STAGES
Stage | Engines | Delta V | Thrust | Burn | Mass |
---|---|---|---|---|---|
1 | 6 | 0m/s | 0N | 0s | 5.68E+5kg |
2 | 10 | 83,723.9km/s | 57,653.3MN | 35,449,732,051,893years | 5.68E+5kg |
3 | 2 | 39.8km/s | 8.2MN | 119,002,204,152,001years | 5.68E+5kg |
https://www.simplerockets.com/c/EyDo3J/I-Need-Some-Help-From-Some-Vizzy-Experts-2
I fixed the issue, you forgot to add the while statement, if you don't add it, the program will only execute once and will not be updated on the fly. It is also recommended to put all parts activation in the ag, activating a large number of parts in vizzy is inefficient and inelegant.
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The above content was translated by Bing and may not accurately convey what I mean.