Mostly based on KSP Waterfall.
No mods.
Pack of engines edited using Tinker Panel, so their plume is more accurate. Please use Vacuum Engines only in vacuum. Some engines are double engines, you need to copy both for plume to work.
GENERAL INFO
- Created On: Windows
- Game Version: 1.2.210.0
- Price: $49,771k
- Number of Parts: 29
- Dimensions: 21 m x 34 m x 4 m
PERFORMANCE
- Total Delta V: 342m/s
- Total Thrust: 12.1MN
- Engines: 14
- Wet Mass: 27,144kg
- Dry Mass: 23,749kg
STAGES
Stage | Engines | Delta V | Thrust | Burn | Mass |
---|---|---|---|---|---|
1 | 13 | 342m/s | 12.1MN | 7s | 27,144kg |
9 Comments
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I want a new one maybe one from the SpaceX raptor engine@jacobssgt2
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197 jacobssgt2
@spacechallenger1986 There is already a Kerolox Vacuum Engine in the pack.
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197 jacobssgt2
@RamenNoodlesXVII In the Tinker Panel, section: "Rocket Engine", parameters: "Soot color"-#000000, "Soot Length"- 1.5, "Soot Intensity"-1
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@jacobssgt2 well why would it be so hard adding the marlin engine
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I have another idea can you add a new shepherd engine from blue origin
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5 Upvotes
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@spacechallenger1986 There is already a Methalox Vacuum Engine. The in-game methalox engine plume is accurate in the athmosphere, but not in vacuum. Making engines that are accurate both in athmosphere and in vacuum is diificult, because it requires changing the color as atmosphere gets thinner, which the game does not support. I think those are all engines You and I need, now it's time to build some good rockets.