I'll be in vacation for a few days, so I've decided to already upload the submarine and improve the autopilot in the next update.
Click here if you found a bug
Vizzy Features:
- Autopilot
- Keep ASL (Keep Current Depth)
- Auto ASF (ASF = Above Sea Floor)
- Automatic Pitch & Roll Control
Upcoming Features:
- Better Autopilot
- ...
Change Log:
- Autopilot added
- Changed the way the depth is calculated
- The submarine is much faster now
- Many Bug Fixes
- ...
Autopilot:
Autopilot is a new feature that is (hopefully) able to drive to your destination fully autonomous. It will automatically control speed and heading. You still have full control of the depth, so you can decide if you want to explore the sea floor or watch the waves while waiting for the submarine to reach your destination. If you don't want to worry about maintaining a good depth, you can still use Keep Depth or Auto ASF and enjoy the ride without having to do anything or just let it do its thing while you are AFK. Note that it isn't able to navigate around islands yet, so you should probably check the game sometimes, even if everything should be running autonomous. Also, pitch and roll won't be perfect because the heading is locked, so the game will be trying to roll the submarine to the side while the vizzy tries to keep it straight. If you want to see an exciting fight (JNO vs. Vizzy), look at the roll slider (press the plus next to the throttle control and choose roll).
Extra Information for the Nerds:
Before, the vizzy calculated the depth by taking the absolute num of the ASL. When you were in the water, it worked just fine, but once you left the water, the vizzy thought that you were diving. Now, the depth is calculated by multiplying the ASL with -1 (I don't know all the mathematical terms in English, I think it's called "Gegenzahl" in Germany). The result is the "USL" (or however the real name is), Under Sea Level.
The speed change is much easier, I just tripled the thrust value of the ion engines in the thinker panel. You could call it cheating, but I didn't want to add more engines and the ballast tanks were already tinkered, so it doesn't really matter. Therefore, it's 6 m/s faster than before, Standard speed is 13 m/s now (instead of 8).
Credits:
- Submarine by BM94
Note:
This is only a public Beta. Even though there is only one reported bug (which I couldn't recreate yet) there are probably some more bugs.
Please let me know if you find any Bugs in the comments or click here. Thanks!
7 Comments
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550 TheVizzyLucky
Thanks for the upvotes! There are no reported bugs yet, I didn't expect the autopilot to work so good, seems like I'll be able to completely focus on the circumnavigation of islands (and of course the Falcon 9 - timing all the stage changes and burns is hard, and I didn't even start the target landing yet).
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3,198 Jacobdaniel
I thought this would be gone for good when broman deleted his account
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550 TheVizzyLucky
@Nikitafirstov Surfacing Shutdown is automatic. It shuts down the engines if you're not in water.
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WARNING: Ghost Leviathans will spawn once you load in this cyclops.