Bloom stands for Boostered Launch Orca to Orbit Machine
Orca stands for Orbital Reusable Cargo Aircraft
I made another garbage, so this was the compensation for that
And I was new on Juno : New Origins but I have experience on SimpleRockets2 so I'm sorry if I made mistakes!
What's new :
• Still an "United States horizontal takeoff and gliding landing, hydrolox-fueled fully reusable Single Stage To Orbit (SSTO) crewed bodylift Spaceplane" attached to booster
• Still have capacity of 65 tons to LDO and around 20 tons to land on Luna and back without refueling
• Added launch pad
• Better vizzy!
• added 3 additional crew
(Now had commander, pilot, flight engineer, 2 payload specialists, and 2 mission specialists
• Remastered cockpit for the additional crews
• Added landing legs for easier non-atmospheric landings
• now the payload door has 2 seperate systems, now You can dock this craft with this systems and You can extends it's range by refueling via docking port! (See 3rd image for detail)
• Added gyroscope
• Door was now usable if you use it on space
• lengthened main undercarriage and main undercarriage also no longer glitchy!
• Droods no longer clipping to outside craft if it was on space. I guarantee!
Activation Groups and Slider:
1 : Engines & Gyro, this also included lamp in cabin
2 : Cargo door, main cargo bay door to release payloads
3 : Docking port door, secondary cargo bay door of docking port access
4 : Cabin Door
5 : Control Surfaces, for wings
6 : Landing legs
7 : Autopilot
8 : Landing gear
9 : Solar panel
10 : Reaction Control Systems, or RCS
Instructions
1. How to launch
• Choose heading you want
• turn on AG 7
• Don't touch anything until You reached orbit!
2. How to land booster
• wait until booster detached from Orca if You use autopilot
•You need to switch to booster until it land
• I added vizzy so you don't need to activate parachutes manually!
• Use 0% heat damage for safety!
how to reentry and land :
• better with 0% heat damage!
• activate AG5 before reentry and AG1 if needed
• pitch craft to 70°
• wait until the glowing red thing on your craft disappear, if You turn on the 'Re-entry/Vapor trail'
• the craft will always heading to prograde, no
matter how hard You control it. That's why I
tell You to turn of heat damage
• activate flaps for slowing down
• turn on AG8
• land!
• Good luck!
Notes :
• don't use this in career mode! It's masive weight makes you instantly bankrupt when you launch it!
• because this craft name was Bloom, I put flower logo to side of the launch tower!
• maybe using landing legs on spaceplane is weird, but it's all about functionality!
• There's one part that not connected, it's located on the door frame, I'm sorry I forgot to connect it...
• This is the Juliet, for Romeo, see My SSTO Orca!!
Niko OneShot leaves the chat.
GENERAL INFO
- Created On: Android
- Game Version: 0.9.926.0
- Price: $118,118k
- Number of Parts: 794
- Dimensions: 81 m x 35 m x 26 m
PERFORMANCE
- Total Delta V: 830m/s
- Total Thrust: 22.1MN
- Engines: 37
- Wet Mass: 4.88E+6kg
- Dry Mass: 3.83E+6kg
STAGES
Stage | Engines | Delta V | Thrust | Burn | Mass |
---|---|---|---|---|---|
1 | 31 | 830m/s | 22.1MN | 4.5m | 4.88E+6kg |
11 Comments
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3,083 FallenPancakezz
@EEEEEEEEEE29 well back then, older versions had no heat damage from engines so probably this craft is broken for current version
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@FallenPancakezz yurp the engines are throwing their gas at other engines that make them heat up and explode that’s my theory
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@FallenPancakezz they explode half way and basically bring the intire thing Down like that joke that goes if I’m dying your dying whit me
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@FallenPancakezz no the apex engines in the main tank that’s not the orca or the left and right attached boosters to the tank it starts to burn when they say lowering power to 80%
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3,083 FallenPancakezz
@EEEEEEEEEE29 do you mean the fuel burned up while still in the atmosphere
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Half of the boosters in the tank burn up in the atmosphere try fixing that
@FallenPancakezz maybe try using it in your game tell me how it goes