No description.
GENERAL INFO
- Predecessor: t5 kal super maneuverable fighter jet
- Created On: Windows
- Game Version: 0.9.802.0
- Price: $24,626k
- Number of Parts: 306
- Dimensions: 4 m x 17 m x 22 m
PERFORMANCE
- Total Delta V: 0m/s
- Total Thrust: 1.9MN
- Engines: 9
- Wet Mass: 21,443kg
- Dry Mass: 2,371kg
STAGES
Stage | Engines | Delta V | Thrust | Burn | Mass |
---|---|---|---|---|---|
1 | 2 | 0m/s | 0N | 0s | 21,380kg |
2 | 0 | 0m/s | 0N | 0s | 21,046kg |
3 | 0 | 0m/s | 0N | 0s | 20,713kg |
4 | 0 | 0m/s | 0N | 0s | 20,379kg |
5 | 0 | 0m/s | 0N | 0s | 20,046kg |
6 | 0 | 0m/s | 0N | 0s | 19,766kg |
7 | 0 | 0m/s | 0N | 0s | 19,486kg |
6 Comments
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1,182 MechanizedBlackSheep
@epim300 one reason we need some scripts to work in the background 😂 I've already suggested it and may know how to make the mod, but really it's an essential base game feature I think.
So far I've got missiles that either blow me up on launch or they flip around and fly randomly. One went straight backwards, one straight down and another kinda right but way right on what I've looked at so far. Mostly I just go boom and have to try a new flight 😂
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3,246 IAASA
@Caat2 those missiles are no good, it's just rock without any guiding system😅, I try to make vizzy guided but it won't work properly so I just put these!
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120 Omba
What is optimal distance and angle for the missiles? I keep tryna hit a boat with them and they run out of fuel to fast to orient to the correct trajectory
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3,246 IAASA
@NotAGopnik sukhoi, I take inspiration from su-57 and little bits from f22😅
@epim300 I did nail some good missiles 🐵 little glitchy one rare occasion but decent 👍