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  • This is my first craft, it can launch a satellite, which is inside the fairing, into orbit.

  • The satellite is not meant to be landed but, hey, nothing's stopping you from trying.

  • The first stage, in my experience, doesn't react well to turning, so keep it at a slight inclination at best.

  • However, the second stage can be maneuvered and with the help of automatic burning, you can execute a gravity turn, and start orbiting.

  • The satellite payload features a gyroscope (aside form the one in the cockpit), one light at the front, and two lights on the side of the craft pointing at it, for illumination. The front light is blinking. Activation of the lights is done by turning on the solar panels, of which there are two. The satellite module also features a (very) inefficient but powerful engine for maneuvering in orbit. (I'm still trying to figure out efficiencies with engines)

  • You can rotate the solar panels and the lights mentioned prior using "Slider 1".

If you have any suggestions or constructive criticism, feel free to comment, I have a LOT to learn.

Thank you!

GENERAL INFO

  • Created On: Windows
  • Game Version: 0.9.404.0
  • Price: $23,210k
  • Number of Parts: 25
  • Dimensions: 69 m x 6 m x 7 m

PERFORMANCE

  • Total Delta V: 6.9km/s
  • Total Thrust: 5.9MN
  • Engines: 3
  • Wet Mass: 1.01E+5kg
  • Dry Mass: 21,948kg

STAGES

Stage Engines Delta V Thrust Burn Mass
1 1 1.5km/s 2.5MN 50s 1.01E+5kg
2 1 4.4km/s 2.4MN 55s 58,010kg
3 1 1.1km/s 1.0MN 5s 5,195kg

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