Idk im to lazy to write a description like the last one. It flys well it just needs to look better
GENERAL INFO
- Successors 2 craft(s)
- Created On: iOS
- Game Version: 1.1.107.0
- Price: $456,756k
- Number of Parts: 149
- Dimensions: 20 m x 54 m x 66 m
PERFORMANCE
- Total Delta V: 0m/s
- Total Thrust: 600N
- Engines: 6
- Wet Mass: 7.2E+5kg
- Dry Mass: 6.83E+5kg
STAGES
Stage | Engines | Delta V | Thrust | Burn | Mass |
---|---|---|---|---|---|
1 | 4 | 0m/s | 0N | 0s | 7.2E+5kg |
20 Comments
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3,203 ZeusSpaceAgency
@urownpersonalgod here is the link to my first public version! https://www.simplerockets.com/c/Rt9i7I/Lockheed-Martin-C-5-Super-Galaxy-V0-5
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1,063 UPGIndustries
@ZeusSpaceAgency
Thanks! I'm fairly happy with it. The ramp is a flawed design though. I just kinda copped out of it with a simple ramp, but eventually I wanna build something a bit more intricate. -
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1,063 UPGIndustries
@ZeusSpaceAgency
Fixed it. https://www.simplerockets.com/c/xIKYRy/U-O-P-G-LOGISTICS-SKY-BALUGA-V1-1-W-I-PMade an operation video also
https://www.simplerockets.com/Videos/View/233648 -
3,203 ZeusSpaceAgency
@urownpersonalgod The rear isn’t opening up for some reason. Also, if you ever need me to program anything for the build then just tell me.
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1,063 UPGIndustries
@ZeusSpaceAgency
Ag1 opens bottom bay to act as support legs,
deactivate ag5
activate ag4
Ag5 arms the locks and is automatically engaged,
ag4 has to be turned on to use slider 4. Slider 4 raises and lowers rear hatch.
I need to simplify it, but im running into a brain-fart when it comes to programming the locks (docking ports) -
3,203 ZeusSpaceAgency
@urownpersonalgod looks good, I just am not sure how the cargo bay works
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1,063 UPGIndustries
@ZeusSpaceAgency
Not a finished product, but I think its good enough for public use now.
Tell me what u think, the cockpit is inspired by what u built for me https://www.simplerockets.com/c/33MHf9/U-P-G-LOGISTICS-SKY-BALUGA-VERSION-1-1-W-I-P -
3,203 ZeusSpaceAgency
@urownpersonalgod yeah I was confused too. first the Drood must be in a chair. Next, go to the chair part properties and then scroll down and you will see a menu with all the limbs of the Drood. You click on the limb you want to puppet and then select the part you want it to puppet to.
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1,063 UPGIndustries
@ZeusSpaceAgency awesome, thanks ill definitely use it, I do have a question, might be easier than im imagining, but how does the puppeteering work? I honestly dont know where to start with it.
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3,203 ZeusSpaceAgency
@urownpersonalgod the new roll works great and I like the new cargo bay. I made a version with a cockpit if you wanna use it. https://www.simplerockets.com/c/FQ373H/urownpersonalgod-cargo-plane
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1,063 UPGIndustries
@ZeusSpaceAgency Yeah I can definitely give it more roll, thinking about making some realistic flaps but havent worked up the motivation for a deep subassembly build sesh yet. To be honest, I was going to ask you if you would build me a cockpit, but I wanted to sus out the basic shape i have in my head first, which i sorta have. The cargo elevator is going to be a nightmare to sort out but I already have an idea of what imma do.
Check it out, made some changes so that cargo can be delivered now rather than just dropped from the bay.https://www.simplerockets.com/c/9F4vI4/simple-cargo-plane-vanilla-v0-3 -
3,203 ZeusSpaceAgency
@urownpersonalgod the build is pretty good! It flys well. The only problem is that the roll flaps aren’t big enough. You can ether make them bigger or just move the flaps closer to the end of the wing and farther from the body. Also, if you want me to make a cockpit I can.
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1,063 UPGIndustries
https://www.simplerockets.com/c/85WMG3/simple-cargo-plane-vanilla-v0-2
Got a slight update on the cargo plane im building. I am terrible at interiors so I may not do one. Id like to know what you think about the wings and maybe how to improve them. -
1,063 UPGIndustries
@ZeusSpaceAgency there are tons of pictures to reference the interior stuffs, can't wait to see what you come up with!!
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3,203 ZeusSpaceAgency
@urownpersonalgod thanks for the idea! I’ll try make a small living quarters or maybe a kitchen or something to fill the space.
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1,063 UPGIndustries
@ZeusSpaceAgency Oh ok, I see now. Hmm, the only suggestion id really have would be maybe some crew seating behind the cockpit. I.e. command station and eating area as well as some general seating for the flight crew. Though you may already have thought about that.
Granted that would be mostly aesthetic but i think it would really make a difference. -
3,203 ZeusSpaceAgency
@urownpersonalgod the wings are clear so you can’t see them. If you have any suggestions for the build then please tell me so. Right now I am working to slim out the design and make it look less blocky.
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1,063 UPGIndustries
Looking sick. Really like the cockpit and cargo bay. How are you generating that much lift without wing pieces? My wingless creations tend to be somewhat unpredictable in flight.
@ZeusSpaceAgency
Cockpit rough draft (really rough)
https://www.simplerockets.com/c/5iR4mp/U-P-G-LOGISTICS-SKY-BALUGA-VERSION-1-2102