Hi, all this small lightweight helicopter comes with an interior and a rather large lift capacity.
I want to thank Triton Aerospace for the awesome gimbaled camera.
This craft can be controlled via the command chip or the two droods, if the drood exits the seat they won't be able to pilot the craft again. Something to note is that this craft has no gyro.
Just a heads up that the craft pitches up.
In this craft, I tried my hand with round paneling, for the more complex shapes I used squares or any shape that fits.
The craft is controlled via vizzy.
Thanks for your time and have a good weekend!
GENERAL INFO
- Successors 1 craft(s)
- Created On: Windows
- Game Version: 1.0.4.0
- Price: $473k
- Number of Parts: 1328
- Dimensions: 4 m x 17 m x 19 m
PERFORMANCE
- Total Delta V: 0m/s
- Total Thrust: 2kN
- Engines: 6
- Wet Mass: 18,951kg
- Dry Mass: 18,914kg
STAGES
Stage | Engines | Delta V | Thrust | Burn | Mass |
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17 Comments
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7,683 Wills123
@HowDoSpaceWork Seems like 600 is the limit, I was able to remove 55% of the parts
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7,683 Wills123
@HowDoSpaceWork I’ll look into that, I’ll see if I can reduce the part count, what would be the highest playable part count for you?
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Could you make a mobile friendly version of this? I love the crafts that you make but I'm on a low end device and can't load them.
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1,176 YaMomzBox420
@Wills123 No problem, and thanks once again, I'd really appreciate that. I want to make some things that need detailed custom cockpits, but I don't know how to even start(especially since the days of just slapping a seat and some gauges inside a partially transparent cargo bay are long gone). Sometimes I feel like I bite off more than I can chew with my projects, but even when I do the simplest possible thing, it turns out to be anything but(however, I do like the challenge). Any help or advice you can give would make things so much easier for me as well as many others out there who struggle with the same issues. I need to start focusing on my own YT channel and bring it back from the dead now that the game's in a more finalized state and more playable than ever. In the meantime, I'll just have to enjoy what creators like you have to offer which is above and beyond what I'd expect. I'm also glad that you're doing tutorials on stuff that doesn't have many(if any) tutorials already out there, so you got my support
PS, I also noticed that one of your pics got chosen for the new loading screens and it's a fitting legacy(everyone will now know the name "Wills123"!)
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7,683 Wills123
@YaMomzBox420 thanks! Im actually working on a cockpit tutorial vid, I’ll incorporate some time saving tips for dealing with those types of issues.
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1,176 YaMomzBox420
I seriously wish I had the time and patience to make such beautiful functional cockpits for crafts(or just detailed realistic crafts on general). I try, but I just can't find the time when I also have the motivation to work on something for very long. The hardest part for me is being restricted to mostly mobile with a counterintuitive designer, especially since I grew up with CAD-CAM software and 3d modelling programs like Blender. It irks me beyond reason when I go to attach a part somewhere and it just won't go the way I want it to without spending 5 minutes going back and forth between different menus and tools. Which isn't so bad on PC(especially with hotkeys), but it sucks on a tiny screen with the control system given(although it's still pretty good for designer not based off CAD-CAM or a traditional 3d modelling program.
Anyway, keep doing what you do and making these beautiful crafts! Thanks!
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7,683 Wills123
@Spenzerointernational low key the hardest thing to do on this entire craft was the paint lol
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@HowDoSpaceWork https://www.simplerockets.com/c/Kls0Y6/Damselfly-Light-Weight-Helicopter
Rip link