Stork Two is the successor to Stork One, doubling its payload capacity to 100 tonsto LDO. (and it looks good now too.)

-- Armed with NINETEEN "Rommel" engines on the first stage, any player, either rookie or experienced like myself, can get a nominal trajectory out of the first stage.

-- The second stage, carrying two methalox-fueled "Corridor" engines, will carry your payload to a nice and proper orbit, and will leave enough fuel to de-orbit the stage so us Kessler-Syndrome fearing players can rest easy.

-- Stork II does not have Vizzy, unfortunately. Other crafts in the future will, just not sure how far in the future. Still learning. I have zero clue as to what AIA stands for, but it looks cool and I plan to put it on my other rockets in the future as well. Stork One was made on IOS and looked terrible, so I probably will never share it.

Enjoy my first "serious" craft!

GENERAL INFO

  • Created On: Mac
  • Game Version: 0.9.614.0
  • Price: $58,300k
  • Number of Parts: 132
  • Dimensions: 81 m x 7 m x 7 m

PERFORMANCE

  • Total Delta V: 5.3km/s
  • Total Thrust: 20.8MN
  • Engines: 21
  • Wet Mass: 1.21E+6kg
  • Dry Mass: 92,765kg

STAGES

Stage Engines Delta V Thrust Burn Mass
1 19 2.8km/s 17.5MN 1.9m 1.21E+6kg
4 2 2.6km/s 3.3MN 2.7m 3.1E+5kg

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