Stork Two is the successor to Stork One, doubling its payload capacity to 100 tonsto LDO. (and it looks good now too.)
-- Armed with NINETEEN "Rommel" engines on the first stage, any player, either rookie or experienced like myself, can get a nominal trajectory out of the first stage.
-- The second stage, carrying two methalox-fueled "Corridor" engines, will carry your payload to a nice and proper orbit, and will leave enough fuel to de-orbit the stage so us Kessler-Syndrome fearing players can rest easy.
-- Stork II does not have Vizzy, unfortunately. Other crafts in the future will, just not sure how far in the future. Still learning. I have zero clue as to what AIA stands for, but it looks cool and I plan to put it on my other rockets in the future as well. Stork One was made on IOS and looked terrible, so I probably will never share it.
Enjoy my first "serious" craft!
GENERAL INFO
- Created On: Mac
- Game Version: 0.9.614.0
- Price: $58,300k
- Number of Parts: 132
- Dimensions: 81 m x 7 m x 7 m
PERFORMANCE
- Total Delta V: 5.3km/s
- Total Thrust: 20.8MN
- Engines: 21
- Wet Mass: 1.21E+6kg
- Dry Mass: 92,765kg
STAGES
Stage | Engines | Delta V | Thrust | Burn | Mass |
---|---|---|---|---|---|
1 | 19 | 2.8km/s | 17.5MN | 1.9m | 1.21E+6kg |
4 | 2 | 2.6km/s | 3.3MN | 2.7m | 3.1E+5kg |