Hello!
This is a quick upload of mine, I spent some time trying to make this work. Sadly, I was unable to make it able to track celestial objects, like most dobsonian telescopes do when 16 inches or bigger. But luckily it does move like real Dobsonians. I added mirrors for effect and realism, but since they don’t reflect crafts or real images for me (on mobile) I was unable to have it work realistically. Also, it is impossible to make a parabolic mirror like this would have in real life.
Anyways, for realism the specs are 16 inches, 2100 mm focal length. The base should be around 30-40 kilograms but for some reason I think it is heavier in game. The telescope itself should probably be around 20-30 kilograms. I’m not sure because I don’t use kilograms in real life so yeah.
This was inspired because HyperPatch recently posted a refractor, so I got this idea.
Anyways, thanks for your time, cheers
(One more thing, this is a demo of this concept, so the MFD on the go to touchpad is using the ‘MFD Demo calculator’)
GENERAL INFO
- Predecessor: 16 inch Dobsonian Telescope
- Created On: iOS
- Game Version: 0.9.509.0
- Price: $339k
- Number of Parts: 146
- Dimensions: 2 m x 1 m x 1 m
PERFORMANCE
- Total Delta V: 0m/s
- Total Thrust: 300N
- Engines: 1
- Wet Mass: 312kg
- Dry Mass: 263kg
STAGES
Stage | Engines | Delta V | Thrust | Burn | Mass |
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10 Comments
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6,053 Natedoge
Yeah but you never told me it was about Cassini you didn’t tag me i think @Space_XL
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3,718 QarabinaKa
@MansBestFriend
I have made an unlisted version of this here with a program for tracking celestial objects. Feel free to re-upload it as your own. -
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3,718 QarabinaKa
I could possibly have a tracking program that may work for this, with a few edits. I originally made it for my laser turret, but I may be able to edit it for this.
Oh I see it. I guess I never actually noticed the last reply because someone was saying some random stuff @Space_XL