Introducing the most advanzed fighter of Pixauto!

This post has sadly been reposted due to problems with the beta of Droonauts, now it works better and it can be used by mobile users and non beta testers.


The Tucan is an air superiority, air defense, or ground attack fighter.


This fighter uses the new MJ-1450K engines wich are extremely powerful, on ground testing both can produce up to a mega newton of thrust! (yes, 1000 kilonewtons!)


Thanks to a new type of fuselage the fighter can reach mach 2 with all weapons, and even mach 2.2 without weapons.


We have also a completely new way of deploying weapons never seen on SR2!


Introducing the GRWB (Giratory Rapid Weapon Bay)

This bay contains 32 Merlusa bombs, and 8 can be deployed at once, after deployment, the bay can be rotated using Slider 2 to the next bombs, then deployment can continue until the 32 bombs run out.


This is by the way, the fighter with the most weapons of ALL SR2, with 40 weapons in total.


Not everything ends here! As it also offers Cobra ready pylons on the back, just press 1 and pitch up, the plane will do a quick backflip and after that the speed will be reduced by great amounts.


Well, that's it for today, thanks for reading and see you next time!

GENERAL INFO

  • Successors 3 craft(s)
  • Created On: Windows
  • Game Version: 0.8.302.0
  • Price: $18,528k
  • Number of Parts: 846
  • Dimensions: 6 m x 15 m x 17 m

PERFORMANCE

  • Total Delta V: 51m/s
  • Total Thrust: 846kN
  • Engines: 10
  • Wet Mass: 36,108kg
  • Dry Mass: 12,513kg

STAGES

Stage Engines Delta V Thrust Burn Mass
1 2 0m/s 0N 0s 36,108kg
30 8 51m/s 846kN 2s 36,108kg

Comments

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    21.4k Rafaele

    Non weaponized version of the Tucan Heavy, it has a much lower part count at just 244 parts, check out here!

    Pinned 4.7 years ago
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    🅱️🅱️🅱️🅱️🅱️🅱️🅱️🅱️🅱️🅱️🅱️🅱️🅱️🅱️🅱️
    🅱️🅱️🅱️🅱️🅱️🅱️🅱️🅱️😂🅱️🅱️🅱️🅱️🅱️🅱️
    🅱️🅱️🅱️🅱️🅱️😂😂🅱️😂😂🅱️🅱️🅱️🅱️🅱️
    🅱️🅱️🅱️🅱️😂😂😂🅱️🅱️😂😂🅱️🅱️🅱️🅱️
    🅱️🅱️🅱️😂😂😂😂🅱️🅱️🅱️😂😂🅱️🅱️🅱️
    🅱️😂😂😂😂😂😂🅱️🅱️🅱️🅱️😂😂🅱️🅱️
    🅱️🅱️😂😂🅱️😂😂😂🅱️🅱️🅱️😂😂😂🅱️
    🅱️🅱️🅱️🅱️🅱️🅱️😂😂😂🅱️🅱️🅱️😂😂🅱️
    🅱️🅱️🅱️🅱️🅱️🅱️🅱️😂😂😂🅱️😂😂😂🅱️
    🅱️🅱️🅱️🅱️😂🅱️🅱️🅱️😂😂😂😂😂🅱️🅱️
    🅱️🅱️🅱️😂😂😂🅱️🅱️🅱️😂😂😂🅱️🅱️🅱️
    🅱️😂😂😂🅱️😂😂😂😂😂😂😂😂🅱️🅱️
    🅱️😂😂🅱️🅱️🅱️😂😂😂🅱️🅱️😂😂🅱️🅱️
    🅱️🅱️🅱️🅱️🅱️🅱️🅱️🅱️🅱️🅱️🅱️🅱️🅱️🅱️🅱️

    3.9 years ago
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    21.4k Rafaele

    @LoboindustriesAerospace Aaaah, oka

    4.7 years ago
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    Si lo se, a lo que me refiero es a que yo no he podido hacerlos, hice dos pero fuera de la atmosphere se descontrola, ese avión tiene buen diseño, es muy estable dentro de la atmósfera, lo que me ha costado a mi realizar, solo me funcionan los cohetes, como el Apolo o el transbordador espacial que he hecho de resto se enloquecen tal vez haga un video de el comportamiento para que veas lo que hablo

    4.7 years ago
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    21.4k Rafaele

    @LoboindustriesAerospace Este no es un avion aeroespacial, y no he hecho ningun vehiculo capaz de ser atmosferico y espacial a la vez xD

    4.7 years ago
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    Una mezcla entre el A 10 y el F 15, me gustan esas fusiones, son geniales como la de mi FA-45A Mutant Raptor, muy buen trabajo, en esta nueva versión me cuesta un poco hacer aviones Aerospaciales, no funcionan se vuelven locos fuera de la atmósfera, pero tu eres bueno en eso

    4.7 years ago
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    21.4k Rafaele

    @LoboindustriesAerospace Upvote¿ xd, estoy en una crisis de upvotes lol

    4.7 years ago
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    Great design!

    4.7 years ago
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    538 Wogchamp

    I get real Arma 3 vibes from this

    4.7 years ago
  • Profile image
    106 Azam

    wait,why i didnt upvote this?

    cough this is totally original

    4.7 years ago
  • Profile image
    32.0k Zyvx

    Nice details, sharp design, flys nice, awesome job.

    4.7 years ago
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    @AstronautPlanes
    “There are no mistakes.”
    - Master Oogway

    +1 4.7 years ago
  • Profile image

    @AstronautPlanes 🤣. Simple mistake I'm Sure . . .

    +1 4.7 years ago
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    21.4k Rafaele

    @Rockets100 Aaaah yes, forgot to rename it to "Cobra Maneuver mode", but still it will do the same job ;)

    4.7 years ago
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    Mmmmm. Vodka mode

    4.7 years ago
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    @AstronautPlanes oh that’s interesting

    4.7 years ago
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    21.4k Rafaele

    @RocketBuilder The COM needs to be forward of the COL (0.5m to 1m distance between each points), it both points are at the same spot it would fly but extremely unstable in the pitch AoA (Angle of Attack)

    4.7 years ago
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    @AstronautPlanes is it not better to have the com and col at the same spot?

    4.7 years ago
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    21.4k Rafaele

    @AndrewGarrison Thanks! Pushed to the limits SR2 :p

    4.7 years ago
  • Profile image
    21.4k Rafaele

    @22zxSnakeEyes Возможно я буду для будущего самолета OwO (uses Google Traductor :/)

    4.7 years ago
  • Profile image
    21.4k Rafaele

    @Wabbagod1 Maybe this video can help you :3


    Here's a fundamental tip: Always have your center of mass forward of the center of lift!

    4.7 years ago
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    • Топливо с водкой * Да, товарищ, это подойдет! @AstronautPlanes
    4.7 years ago
  • Profile image
    210 Wabbagod1

    Ok so this is a nice plane I love it but how do u make planes work I dont know how to make planes work in simple rockets 2

    4.7 years ago
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    21.4k Rafaele

    @TestRunner Really good idea! All of that will be ready for the Tucan II, right now making the Tucan BT (single jet long range fighter), updating more on Discord!

    +2 4.7 years ago
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    21.4k Rafaele

    @TestRunner That would be nice! I will make a version with the automated bomb drum ^w^, maybe tomorrow could start doing the Vizzy program and modifications to make it work.

    4.7 years ago
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