meant to be a slightly higher performing trainer aircraft for my fictional nation. will be purely just put in vehicle list and not put into actual story.
that aside, i assume theres something just seriously wrong with the design somehow. maybe its fuselage and cockpit geometry. in flight, it just pitches up a lot.
i checked a lot of things. i even changed the wing shape. originally the wings were way bigger and honestly looked way nicer but after the changes just gave up. and somehow it keeps the 15 degree /s pith up at lower velocity, from 300m/s to 650m/s.
GENERAL INFO
- Successors 1 craft(s)
- Created On: Windows
- Game Version: 1.3.116.0
- Price: $5,465k
- Number of Parts: 90
- Dimensions: 5 m x 10 m x 19 m
PERFORMANCE
- Total Delta V: 0m/s
- Total Thrust: 0N
- Engines: 1
- Wet Mass: 13,830kg
- Dry Mass: 8,340kg
STAGES
Stage | Engines | Delta V | Thrust | Burn | Mass |
---|---|---|---|---|---|
1 | 1 | 0m/s | 0N | 0s | 13,830kg |
6 Comments
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@Laufeym before this version, the main wings were almost 2x larger. il revert it and il try your tips out. thx!
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239 GGLHNR
https://discord.com/channels/502985828507844623/570416009396355072/1311730978410205265
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347 Laufeym
I have tested it and I know the solution. Your center of mass is too far from nose, when I add 5.5 tonnes of dead weight to nose it started to work better. But this way you need to make wings and flaps a bit bigger and optionally move landing gear closer to the nose
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i have made several aircraft with a similar kind of shape, but this is purely just the only one that does this garbage
and i forgot to remove that big transparent air intake placeholder
im looking at this and like, Huh. it does really look a lot like an F-5 Tiger 💀 i had no reference material while making this. just put stuff together that i thought looked ok