CONTROL:
Throttle:start spin
Slide2:Rise and fall
ATTENTION:
Physics cannot be low
This is a helicopter that uses mechanical structure to adjust capital. I spent quite a lot of time to build it. The physics engine of this game is different from other games. In order to stabilize the aircraft, I adjusted its stability countless times, and finally I succeeded in making it fly smoothly.
Due to the characteristics of the game, the moment of inertia of this aircraft is so large that there is no other way to make it move in yaw, so I can only add a gyroscope in the direction of the yaw axis to assist its rotation. In other directions, I feel that there is no gyroscope participating in the effort, I promise.
I hope people can get inspiration from my work, and I hope you like this aircraft.
GENERAL INFO
- Predecessor: helicopter20
- Created On: Android
- Game Version: 0.9.402.0
- Price: $2,693k
- Number of Parts: 272
- Dimensions: 13 m x 17 m x 36 m
PERFORMANCE
- Total Delta V: 0m/s
- Total Thrust: 0N
- Engines: 0
- Wet Mass: 3,764kg
- Dry Mass: -637kg
STAGES
Stage | Engines | Delta V | Thrust | Burn | Mass |
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12 Comments
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I'm making a bunch of improvements to this.
One question though, how are all your rotor hinges so stable? I never can figure this out. -
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1,300 haogejiuhaoge1
@NebulaSpaceExploration Maybe your game's calculation frequency are not high enough,try to increase the physical setting to high or check your hardware system
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1,148 NebulaEngineer
An impressive build. For some reason the up/down only worked once, though
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962 bjbj666
i really admire those who spend time on machinery. but you can spend more time on improving the details of it. like it!
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Unfortunately it doesn't work in the current version 0.9.9.