just turn on activation group 10 to launch, after the missile starts work, you need to control the pitch and heading of the craft (SORRY).
so sorry that i don't have enough experience on missile designing, the controlling of the missile has some problems, that's why the missile at this stage can't attack automatically. You need to control it by yourself.
because of my immature design, it has a failure rate under 10%(according to my statistics)
is there anyone can tell me how to put an image in the description of my craft?
GENERAL INFO
- Successors 1 craft(s)
- Created On: Mac
- Game Version: 0.9.404.0
- Price: $8,029k
- Number of Parts: 68
- Dimensions: 17 m x 25 m x 25 m
PERFORMANCE
- Total Delta V: 1.2km/s
- Total Thrust: 1.2MN
- Engines: 3
- Wet Mass: 1.07E+7kg
- Dry Mass: 47,745kg
STAGES
Stage | Engines | Delta V | Thrust | Burn | Mass |
---|---|---|---|---|---|
2 | 1 | 54m/s | 777kN | 0s | 3,041kg |
3 | 1 | 1.1km/s | 392kN | 6s | 2,717kg |
8 Comments
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962 bjbj666
it seems that the missile is really attractive, i will improve it and make it a great work!!!
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962 bjbj666
@Gozinya i know that, but i met too many problem in the controlling of the missile, even control it manually, not to mention vizzy program......
i have to investigate the missile for a while to make an improvement. thanks for your praise and upvote by the way.
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43.9k goz
Nice concept. I think with some Vizzy you could easily make this hit a target.
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962 bjbj666
@Itsmelight sorry, what is "noice"? if you mean "nice", you upvote it!!! please.
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@Itsmelight just press the upvote button, i will say thank you to you