GENERAL INFO
- Created On: Android
- Game Version: 0.9.610.0
- Price: $65,750k
- Number of Parts: 109
- Dimensions: 48 m x 8 m x 8 m
PERFORMANCE
- Total Delta V: 4.7km/s
- Total Thrust: 26.5MN
- Engines: 12
- Wet Mass: 2.55E+5kg
- Dry Mass: -68,214kg
STAGES
Stage | Engines | Delta V | Thrust | Burn | Mass |
---|---|---|---|---|---|
1 | 6 | 3.6km/s | 15.0MN | 41s | 2.55E+5kg |
2 | 0 | 0m/s | 0N | 0s | 69,720kg |
3 | 1 | 1.1km/s | 4.0MN | 9s | 36,450kg |
5 Comments
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1,663 SPACEVISION
Sorry @kittman
I'm not understod
(Δ(S+S₂) - (π / π³) / (S+S₂)) * 100% / 0 = scientific method! = ???i dont know :( -
4,265 kittman
The side booster staging is quite cool. Very "Korolev Cross"-ish, but with five boosters.
I'm not gonna lie... watching all five boosters hitting each other in perfect synchronization was quite satisfying. Now just trying to work the telescope. I swear the thing gets taken out by some sort of anti-satellite weapon. I've only caught a frame or two before things go boom, but it really does look like something strikes it. I'm gonna continue to play with this thing to see if I'm correct or crazy, in regards to your telescope that is. I mean, I'm generally correct or crazy IRL. Now I get to use something I learned a long long time ago that I thought I'd never use: scientific method!
IIRC it has something to do with defining the change between something (S) and something else (S₂) in a single, straightforward, and easy-to-understand number. Adding the change of (S+S₂) together, subtract (π /π³), divide by (S+S₂) multiply the result of all that by 100% the divide the result by zero and you get the difference (in percentage) between the items tested.
(Δ(S+S₂) - (π / π³) / (S+S₂)) * 100% / 0 = scientific method!
...I think that's the formula. I'm still waking up so its possible that none of that will make any sense at all.
🤪
@kittman dies of math