I tried to name it the Grasshopper but it wasn't fun enough
This is my attempt to make a generalized auto-landing burn script with the minimal use of any PID controller. In this version it has one to deal with atmospheric drag.
The main idea of this is if you know the spooling response of the engine and you can match the constant decceleration throughout the landing, you can get the exact height where should you start the burn. Turned out that SR2 and Vizzy is not accurate enough to do the job but it was a fun challenge.
Since it has no other PID controller to deal with the soft landing, it might be a bump touchdown.
GENERAL INFO
- Successors 1 craft(s)
- Created On: Windows
- Game Version: 0.8.500.0
- Price: $7,922k
- Number of Parts: 84
- Dimensions: 38 m x 6 m x 5 m
PERFORMANCE
- Total Delta V: 7.2km/s
- Total Thrust: 2.9MN
- Engines: 8
- Wet Mass: 1.03E+5kg
- Dry Mass: 15,481kg
STAGES
Stage | Engines | Delta V | Thrust | Burn | Mass |
---|---|---|---|---|---|
1 | 1 | 1.4km/s | 2.5MN | 44s | 1.03E+5kg |
4 | 5 | 2.4km/s | 300kN | 4.5m | 48,689kg |
7 | 2 | 3.3km/s | 100kN | 6.4m | 19,190kg |
No Comments
2 Upvotes
Log in in to upvote this post.