The takeoff rocket will get into a low orbit around Droo(90km works good).
Once in a stable orbit, the rocket can be discarded. stage 5 is aligned for a retro burn(keep heading prograde) to set up entry to the atmosphere, make sure the discarded rocket stage is clear.
After the retro-burn, open the "cargo bay" action group and activate the "drone arm" action group, extend it with slider 1 to clear the ship, and release the drone plane. After releasing the plane, the next interstage will release the small command pod rocket - and can burn back into orbit, it has enough fuel to return it to the takeoff location, or water landing.
Next - take control of the drone command chip
the drone can be guided at high velocity with yaw and pitch for a good angle(it stays nose foreward pretty well), until the atmosphere slows it to under 1000km/s. then activate "swing wings" action group(slider 1 - 1-100)and the jet engine...and fly around. it operates good at 100% throttle with wing slider around 30(about mach 1.5), and can fly much slower throttled down with the wing swing at 100.
there is a camera hidden in the nose of the drone plane(so they didnt throw off re-entry), and 2 releasable bombs for fun
GENERAL INFO
- Created On: Android
- Game Version: 0.8.201.0
- Price: $26,318k
- Number of Parts: 115
- Dimensions: 39 m x 6 m x 10 m
PERFORMANCE
- Total Delta V: 7.5km/s
- Total Thrust: 6.6MN
- Engines: 10
- Wet Mass: 2.25E+5kg
- Dry Mass: 34,430kg
STAGES
Stage | Engines | Delta V | Thrust | Burn | Mass |
---|---|---|---|---|---|
1 | 2 | 1.4km/s | 4.2MN | 62s | 2.25E+5kg |
3 | 3 | 3.7km/s | 2.1MN | 2.1m | 1.27E+5kg |
6 | 3 | 1.1km/s | 267kN | 82s | 25,299kg |
9 | 1 | 1.3km/s | 31kN | 1.5m | 2,717kg |
Futuristic... I like it.