error in the conversion between surface velocity and orbit velocity
1,300
haogejiuhaoge1
3.5 years ago
When you leave the ground longer than the simulated distance and do not leave the atmosphere, you will find that the conversion between surface speed and orbital speed is wrong. The specific manifestation is that they are different in the radial component of the planet, which is obviously problematic. You did not allow the surface velocity vector generated by the rotation of the planet to follow the rotation of the planet. Fortunately, there is no such problem when outside the atmosphere or very close to the ground. Hope you can see this bug. I look forward to your reply as soon as possible.
GENERAL INFO
- Created On: Android
- Game Version: 0.9.700.0
- Planetary System: Juno System (Classic)
- Planets: 6
- Game Time: 0.0 days
CRAFTS
Name | Location | Part Count | Mass | Altitude | Velocity |
---|---|---|---|---|---|
duijiebaji12 | Droo | 46 | 3,842kg | 500 km | 2.99 km/s |
New | Droo | 18 | 2,748kg | Ground | 0.0 m/s |
tongyong2 | Droo | 45 | 4,102kg | 500 km | 2.99 km/s |
test | Droo | 4 | 11,272kg | 500 km | 2.99 km/s |
car | Droo | 10 | 29,421kg | Ground | 0.0 m/s |
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