Auto Credit Based on Gregrox's Atmosphere shader is opaque, darkens space objects
When zoomed very far out, it becomes clear that the LOD is based on distance from vessel, not camera.
This may be unavoidable, but in case it is fixable, I figured I'd report it anyway.
GENERAL INFO
- Predecessor: Atmosphere shader is opaque, darkens space objects
- Created On: Windows
- Game Version: 0.6.4.1
- Planetary System: SolarSystem
- Planets: 7
- Game Time: 54.0 days
CRAFTS
Name | Location | Part Count | Mass | Altitude | Velocity |
---|---|---|---|---|---|
SimpleCargo | Droo | 55 | 49,744kg | Ground | 0.0 m/s |
No Comments
Upvotes Disabled
This post is unlisted and upvoting is disabled.