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Using vizzy, you can set sliders to more than 1. This also interacts with craft. In the screenshot you can see the piston on the right is extended way to much (I didn’t change the range, it is still 0.50) and the piston on the left retracted through itself.

How to reproduce:
1 create a program in vizzy that sets a slider to more than 1, you can do this using math blocks (you can use 1*4). You have to put this in a repeat block(you can use while 0=0)
Your program should be something like this:

On start
While(0=0){
Set slider 1 to(1*4)
}

2 when you launch the craft, you can see that the slider is set to more than 1, and you can see that for example pistons extend way to far

GENERAL INFO

  • Created On: iOS
  • Game Version: 0.9.404.0
  • Planetary System: Juno System
  • Planets: 6
  • Game Time: 165.0 days

CRAFTS

Name Location Part Count Mass Altitude Velocity
suppy-30 Droo 15 17,479kg Ground 0.0 m/s
suppy-32 Droo 3 15,750kg Ground 0.0 m/s
cool boat Droo 12 9,596kg Ground 0.0 m/s
cool boat-39 Droo 38 4.95E+5kg Ground 0.0 m/s
Newmoon-44 Juno 3 2,917kg 16,501.7 Mm 17.33 km/s
New Droo 3 6,718kg Ground 0.0 m/s
Shuttle Droo 22 2,258kg Ground 0.0 m/s
manned moon 6 Droo 14 722kg 473 km 2.82 km/s
Replica Electron Droo 3 639kg 100 km 3.40 km/s
Turboot Droo 20 7,015kg Ground 0.0 m/s
Chip Rocket Droo 4 103kg Ground 0.0 m/s
Black Pearl-80 Droo 13 79kg Ground 0.0 m/s
Black Pearl-81 Droo 11 1,950kg Ground 0.0 m/s
Black Pearl-92 Droo 112 986kg 1,612 m 1.83 km/s
Black Pearl-93 Droo 1 61kg 37 km 3.23 km/s
Black Pearl-94 Droo 1 61kg Ground 0.0 m/s
Black Pearl-95 Droo 8 2,174kg Ground 0.0 m/s
Black Pearl-96 Droo 46 172kg Ground 0.0 m/s
Black Pearl-97 Droo 13 0kg 2,499 m 292.0 m/s
Black Pearl-99 Droo 191 53,775kg Ground 0.0 m/s
hopper Droo 5 700kg Ground 0.0 m/s

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