Could someone give me tips on how to make a rocket launch a craft into Cylero orbit?
GENERAL INFO
- Predecessor: Simple Rocket Fail
- Successors 1 sandbox(s)
- Created On: Windows
- Game Version: 0.7.0.3
- Planetary System: SolarSystem
- Planets: 6
- Game Time: 339.0 days
CRAFTS
Name | Location | Part Count | Mass | Altitude | Velocity |
---|---|---|---|---|---|
Daceni-Cylero Sargami Rocket | Sun | 3 | 0kg | 15,731.1 Mm | 16.26 km/s |
Craft-6 | Sun | 16 | 0kg | 14,599.2 Mm | 18.75 km/s |
Relly V | Droo | 9 | 0kg | Ground | 0.0 m/s |
Selene-Relly CubeSattelite 1 | Luna | 11 | 0kg | 370 km | 552.0 m/s |
SpaceX Dragon 1 | Droo | 3 | 0kg | Ground | 0.0 m/s |
Tishouo Rover v1 | Luna | 36 | 0kg | Ground | 0.0 m/s |
Relly Lander Falcon v1 | Luna | 24 | 0kg | Ground | 0.0 m/s |
Relly VI Landing Site | Luna | 24 | 0kg | Ground | 0.0 m/s |
Relly VI | Droo | 3 | 0kg | Ground | 0.0 m/s |
Solar Sattelite I | Sun | 4 | 0kg | 14,508.4 Mm | 19.16 km/s |
Relly Rover 1 to pave wy for Discovery Rover | Luna | 15 | 0kg | Ground | 0.0 m/s |
Dragon 1 mission 1 | Droo | 22 | 0kg | 427 km | 3.03 km/s |
New | Droo | 4 | 0kg | 794 km | 2.59 km/s |
Relly VII Luna Descent Capsule | Droo | 16 | 0kg | Ground | 0.0 m/s |
Craft-40 | Droo | 2 | 0kg | Ground | 0.0 m/s |
Relly IX | Luna | 3 | 1,042kg | Ground | 0.0 m/s |
Craft-46 | Luna | 3 | 1,216kg | Ground | 0.0 m/s |
Hepha II | Sun | 3 | 0kg | 16,297.9 Mm | 18.93 km/s |
Craft-53 | Sun | 4 | 0kg | 19,951.3 Mm | 14.77 km/s |
Cargan Heavy v2 w Relly CSM | Sun | 9 | 1,787kg | 22,918.8 Mm | 15.17 km/s |
3 Comments
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8,542 McDuetchVan
@Pejayous actually a proper alignment with cylero would have droo 45 degrees behind cylero. Being on the opposite side of it would be very inefficient, as cylero would rotate away before you could reach it.
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469 Pejayous
I got you fam. First, make things easy. Cylero is in an eliptic orbit, and so you want to be on the opposite side of the closest point of cylero and droo’s orbits. Next, you want to make sure you launch when your craft is facing parallel to the direction of droo’s orbit. Then you come to the rocket. To achieve a hyperbolic orbit, you want to have a solid first stage that takes you out of the atmosphere, and then a liquid (I suggest methalox) stage that will bring you to escape velocity and into an eliptic orbit around the sun that intersects with cylero’s. Next stage is another liquid stage that will slow the craft down once you find an encounter. Next stage is the final stage, Which can be anything, but I suggest a heat shield stage/module along with your lander and parachutes. The ratio of the stages should be about 2:3:1:0.5. Good luck
@McDuetchVan yea i guess