Desc:
When you take control/EVA with an astronaut and activate an input thats ran through vizzy or an action group whether it be through the AG panel or through a switch, button, ect it will mix up action groups and bug out any vizzy scripts you have made.
Steps to reproduce:
Download this craft: Example craft
1) Launch from anywhere.
2) Observe how action groups 10 and 17 work (should work as intended)
3) Take control and EVA with an astronaut and repeat previous steps while in EVA (bug should have
4) Go back to a seat and take control and observe AG's 10 and 17. (Bug should be present)
Example video
In terms of vizzy porblems I have scripts that activate lights including beacon lights on the door, turn signals, brake lights, ect that get messed up when I EVA with an astroaut as well. (Can be observed with same actons above)
GENERAL INFO
- Created On: Windows
- Game Version: 1.0.4.0
- Planetary System: Juno System
- Planets: 20
- Game Time: 0.0 days
CRAFTS
Name | Location | Part Count | Mass | Altitude | Velocity |
---|---|---|---|---|---|
G.S.E Utility 3.B - Testing-3 | Droo | 1 | 100kg | 218 m | 158.0 m/s |
G.S.E Utility 3.B - Testing-4 | Droo | 1 | 100kg | 218 m | 158.0 m/s |
G.S.E Utility 3.B - Testing-5 | Droo | 1 | 100kg | 218 m | 158.0 m/s |
Unassigned | Droo | 1 | 116kg | 219 m | 158.0 m/s |
G.S.E Utility 3.B - Testing | Droo | 2276 | 53,439kg | Ground | 0.0 m/s |