Auto Credit Based on AnotherFireFox's Flight View performance error
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GENERAL INFO
- Predecessor: Flight View performance error
- Created On: Windows
- Game Version: 0.6.7.2
- Planetary System: RealSolarSystem
- Planets: 10
- Game Time: 3.0 days
CRAFTS
Name | Location | Part Count | Mass | Altitude | Velocity |
---|---|---|---|---|---|
[AFFA] Eridanus | Earth | 518 | 1.08E+5kg | 183 km | 7.79 km/s |
[RSS] KSLV-II Nuri | Earth | 25 | 10,054kg | 1,867 km | 7.20 km/s |
Comments
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@HAPPYWARRIOR First of all, don't try to install this but try this
How to install this?
alright, I don't really care about making the new sandbox thingy, haven't gotten far in this one, but basically, I just messed around with the names in the XML file and the moved some files from the default folder over to the real solar system folder, thanks for the help! oh and I need your help on making the fuel density, weight and everything like that
@aircoolbro21 Yeah, that might be a good option because I build my rockets with launch clamps so don't really need launch pad. I tinkered it a little bit to change Earth to Droo. It worked but you have to make a new sandbox with the changed solar system.
@AnotherFireFox yeah that would be nice, i might modify it myself (but not post it) and make the name back to droo, although i dont know how to do this i think im probably just gonna search around for "earth" in some of the planets then change it back to "droo" or somthing
@aircoolbro21 Okay...So maybe next release of RSS would have Droo and Urados than Earth and Uranus :P (I guess it's legacy support but GameState.xml keep change Uranus into Urados)
@AnotherFireFox oh, personally I wouldn't mind if "earth" was still named "droo" if it meant I could get my launch pad back :3
@aircoolbro21 I asked that to the dev and he said it's because I changed planet name from Droo to Earth :( launch pad is hard coded so you can't find or change it in xml
ah alright, thanks @AnotherFireFox, oh and I know the reason why the launch pad is gone, I think its because the launch pad is a separate entity than the world, thus when u increase the size of the world that makes the launch pad sink into the ground, maybe just raise the coordinates of the launch pad to match the ground, idk that much but that's my idea at least, correct me if I'm wrong.
@aircoolbro21 it spawns a little high, that's why. you need a minimum amount of launch clamp to absorb shock.
hmm... when i goto your custom launch site the same thing happens, i fall through the ground then explode @AnotherFireFox
@Bmcclory great! Do you know how to set right Isp and fuel mass fraction?
This should already be in the game
If someone wants launch sites for each planets...(No Uranus because game keep changes <"Uranus" /> into <"Urados" />
RSS Launch Sites (Copy&Paste this in GameState.xml)
Pluto:
TRIGGERED
@AnotherFireFox I made it, I made it, I really thank you again for your patience and interest.
Re Thanks, goooooo......
@tonkepen Download it directly from game is the right way. When you launch a rocket, change your launch site to "Impromptu Launch Site" from the right bottom corner of menu screen. I don't know what happened to original launch site but if you launch a rocket there it falls off and explode :(
Thanks for your kindness and patience.
The first correct point.
With respect to the second, here comes the subject, the manual under from where we are and put it in the folder, and in this case where the downloaded file would go.
Or I download it directly from the game. if so, I actually see the solar system on the map, with two ships, if it is true, but if I leave the game, I enter and I want to launch an RSS rocket of yours then it is when it explodes. It goes into the earth, and zasss Bummmmm.
@tonkepen 1. put solarsystem.xml in userdata\SolarSystem\RealSolarSystem 2. Download this sandbox from this page 3. It's done!
Don't be hesitant to bother me, I'm happy to see your comments XD
Okay, but I would beg, and I promise I do not bother you anymore, tell me by steps, since I started the game, how would the operation, to put an RSS rocket of yours and work in Real Solar System, I think that is what I do not do, I'm sorry to be so clumsy, but I really do not understand the exact steps to be able to execute it.
On the other hand, I will put everything clean, lest the cloud is doing its own.
Thank you.
@tonkepen I'm not sure what's happening with Launchpad. It's gone somewhere. I made another launch site named "Impromptu launch pad" and you can launch your rockets there. It's not a perfect launch pad so you need the crawler or something to absorb shock not to explode your rocket. About sandbox, if you download it directly from this page, it's saved in your game. If you want to play stock system, you can load your earlier save to change solar system.
@AnotherFireFox Again, I'll forgive you, but I think I do not understand very well how I have to load RSS, so that later I can use your RSS rockets on that scenario.
I'm going to put screenshots so you can see how the situation is ...
1.- I put the folder exactly as you told me, and inside the .xml file. Well if this is so and I run the game, nothing comes out to change the scenario.
2.- If I put the above and give it to download from worshop and put your scenario is like this .. and it goes well, but when trying to take off from the ground with an RSS rocket, the surface comes out completely green and explode the rockets.
I mean, the problem I have is that I do not know how to tell the game, put the RSS scenario, and this rocket and use it. (Of course, as long as I installed it well, I do not know).
Images...
https://imgur.com/a/HYkM7Wt
Thanks again.
@AnotherFireFox Ojjjj I'm happy today.
If you need any help tell me, whatever, I help you.
Both resellers, dedicated, webs, money, programs, or whatever.
Thank you
@tonkepen That's my goal, including all dozens of Jovian/Saturnian Moons and comets, dwarf planets :D