@ChaoticGraviton I managed to control the gyroscope with Slider1 by setting input to 'Slider1' and inputID to 'Pitch' in a newly added inputController. Thank you very much! (^o^)/
Great!! I made it! I have been bothered by this issue for a long time, but it is finally solved with your instruction. Thank you very much! \ (^ o ^ ) / @Plasma01
Thanks! It is an effective way. o(^ - ^)o
1.6 years agoOK, thanks guys! Maybe I need to optimise my spacecraft and flight program.
+1 1.9 years ago@TronicOrbital @Plasma01
Oh, thank you very much! After editting "maxInstructionsPerFrame" with your guidance, my programs run much faster! (^o^)/ @Activatewindows
1.9 years ago@ChaoticGraviton I managed to control the gyroscope with Slider1 by setting input to 'Slider1' and inputID to 'Pitch' in a newly added inputController. Thank you very much! (^o^)/
1.9 years agoGreat!! I made it! I have been bothered by this issue for a long time, but it is finally solved with your instruction. Thank you very much! \ (^ o ^ ) / @Plasma01
2.0 years ago