Munral
Cold Super Droo
Info:
Munral is the fourth planet from Avejol, and is the farthest. Munral is known for its distinct coloration, rings, and ice. It gets its color from many elements such as iodine, lithium, and argon. It also has rough terrain, making traversing the land difficult. The icy side is no different, as it has large canyons hundreds of meters deep. Munral also has a large equatorial ridge caused by the ring particles gradually falling down over time, and piling up. This in turn created the large mountain range that spans the entire diameter of the planet. It’s rotation is very lengthy, which is unusual for a planet of its distance. There also many views Munral offers, so go be the first to see them!
GENERAL INFO
- Created On: iOS
- Game Version: 1.3.116.0
CHARACTERISTICS
- Radius: 1,484 km
- Sea Level: None
- Surface Gravity: 12.7 m/s
- Rotational Period: N/A
- Escape Velocity: 6.14 km/s
- Mass: 4.18E+23kg
Atmosphere
- No Atmosphere
EQUIRECTANGULAR MAP
3 Comments
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14.7k Tallisar
Thank you! I used a Get Pos, Remap (Curve), Noise, Basic Arithmetic, and an Update Height. The Basic Arithmetic replaces the generate height @Aludra877.
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2,320 Aludra877
Holy crap! The detail and lore is fire! How exactly do u do the equatorial ridge?
3 Upvotes
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@Tallisar np man! Its high quality work!