120 downloads

Sand Planet from Star Wars
"I don't like sand, It's course and rough and irritating. And it gets everywhere."

Tatooine Test System

Craft used in second picture

Credit : HyperPatch for the Texture

GENERAL INFO

  • Created On: Android
  • Game Version: 1.0.8.0

CHARACTERISTICS

  • Radius: 5,233 km
  • Sea Level: None
  • Surface Gravity: 8.8 m/s
  • Rotational Period: N/A
  • Escape Velocity: 9.60 km/s
  • Mass: 3.61E+24kg

Atmosphere

  • Height: 141 km
  • Scale Height: 10 km
  • Surface Air Density: 1.200 kg/m3
  • Surface Temperature: 298 K

EQUIRECTANGULAR MAP


7 Comments

  • Log in to leave a comment
  • Profile image
    13.6k Tallisar

    Thank you @Luckwut . I already set the intensity for Kaotetra (name of the star) but now I know how to do it.

    11 months ago
  • Profile image
    2,237 Luckwut

    @Hyperant Go to biome, click on the color, increase its 'intensity' slider (like how you'd make aurora glow). Then, to make the glow more pronounced (It's optional i think), go to atmosphere tab, click on the arrow, set it to 'Terrain', scroll to the bottom, and increase the 'color' slider (I forgot its name but at default the slider should be at value of 2.0)

    +1 11 months ago
  • Profile image
    13.6k Tallisar

    Well, can you be a little more specific @Luckwut ?

    11 months ago
  • Profile image
    2,237 Luckwut

    @Hyperant increase biome color intensity and "that color slider" on the bottom of terrain atmosphere tab (i forgot the name). You can see it glow real quick if done right.

    +1 11 months ago
  • Profile image
    13.6k Tallisar

    Wait the second, how did you get the second star to shine like @Aludra877 said? I am trying to do that for my binary star systems but I cannot seem to do it, even by increasing the emissivity.

    11 months ago
  • Profile image
    1,468 Aludra877

    so thats the planets name, Well atleast u got the 2nd start to shine in the binary system

    1.7 years ago
  • Profile image

    Very nice

    1.7 years ago

20 Upvotes

Log in in to upvote this post.