"Render priority when there are transparencies is a pain in the a**"-Pedro
Not even sure how to explain this, some transparent areas are entirely see through when it comes to looking specifically at the edge of the hexagon you build above in the designer. And this isn't full transparency either, it's only a percentage. I think the screenshot provided with the sandbox related to the bug report shows what I mean pretty well.
<3 Keep up the good work Jundroo people.