It would be most amazing if lagrange points could be simulated in this game. I don't care much for how you do it, just that they are there and working.
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@AnotherFireFox has said that he talked to the devs of the KSP N-body mod Principia, and they think it could be ported to SR2.
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Im sure the main functionality, perhaps not perfectly modelled, but working can be implemented somehow within the game.
It's true, you can't simulate it with a 2 body physics model but only n-body. But it can still be faked to a degree of accuarcy required for gameplay.
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