it seemed that i ran out of inspiration creating rss career, so i am here searching for ideas of everybody

yes anything would be ok, i am just eager to inspirations

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    3,369 Bayourex

    @SatelliteTorifune maybe and ye 1.310

    6 months ago
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    @Bayourex are you playing on 1.3?maybe this career file is too old for the game

    6 months ago
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    3,369 Bayourex

    “:Could not initialize sandbox zip archive”

    6 months ago
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    3,369 Bayourex

    @SatelliteTorifune yep I could try redownload it if I can make it give me the sandbox file again, if you outright download the file I’d the sandbox the normal way it gives me a zip error, although everything besides that is unzipped.

    6 months ago
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    @Bayourex that's weird,ive never seen a similar thing before

    6 months ago
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    3,369 Bayourex

    @SatelliteTorifune sandbox

    6 months ago
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    @Bayourex did you start the game from the sandbox or just started a new game?

    6 months ago
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    3,369 Bayourex

    I just noticed that.

    6 months ago
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    3,369 Bayourex

    @SatelliteTorifune I may have more insight into why it didn’t work it seems to calculate the system as the Stock system not RSS 2.1.

    6 months ago
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    3,369 Bayourex

    @SatelliteTorifune alright.

    6 months ago
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    @Bayourex there is already a contract in stock game,and limiting combustion chamber pressure is ok but they apply to all combustion cycles,since this thing need to run on mobile,i cant put REO engines into it(even it's possible)

    6 months ago
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    3,369 Bayourex

    Some ideas for the tech tree should be, limiting pressure value, gas gen then pressure engine/mono engine then a high pressure and larger nozzles, bravo by now, then weak staged systems nozzle here along with the bell nozzles then gas 2 along with alpha/omega, increase pressure, more nozzles, stage full flow with methane. Then nuclear propulsion but it’s expensive to research? Although this isn’t for missions

    6 months ago
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    3,369 Bayourex

    Also I don’t believe there is a impactor or mission yet or lander mission so that could be a cool idea.

    6 months ago
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    3,369 Bayourex

    Possibility a mission to put a geostationary satellite above a enemy nation for research purposes.

    6 months ago
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    @Spitty done now, of course its possible to create a nuclear attack mission btw (because we are in real solar system )

    7 months ago
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    3,793 Isosceles51

    Nuclea- * clears throat * I mean Sub orbital testing.

    7 months ago
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    @CloakPin thanks for the second idea, maybe Payloadid would work

    +1 7 months ago
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    @Zenithspeed not very hard for me to creating a contract like this, however,it's a problem how to define a "plane " to game, (maybe a craft with wings and plane engines? ),except that part the rest of the contract would be fine.

    *guess what I am not going to raise the money lol

    +1 7 months ago
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    387 CloakPin

    Very lengthy, elaborate and unique rendezvous missions in the orbit of alien planets.
    Break them up into separate successes so people dont go insane trying to do it all at once.
    Stuff like multiple launches required to create a space station in the orbit of an inhabitable planet that will then need resupplied once in a while and soon equipped with a drop pod section to make trips down to the surface to begin more research and eventually build civilization base.
    With missions to follow while on the new planet.

    7 months ago
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    26.8k Zenithspeed

    since you said anything would be okay, the only idea i have right now is a mission to make a plane and bring that to a world with atmosphere (Mars and Titan, Venus too but it's probably too hot) and then fly said plane for some time on that world
    however both celestial bodies are really far away so they would need huge and powerful rockets, so to compensate, these missions should give a very large amount of money

    7 months ago

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