Auto Credit Based on ChaoticGraviton's Starship Refuel Tanker + Superheavy v1.0
Working on a Vizzy Script for Starship, This is the script I made for Fin Control. When the startup is finished, Activate AG9 and you can use inputs for Pitch, Yaw, and Roll for the fins to react in response to them.
GENERAL INFO
- Predecessor: Starship Refuel Tanker + Superheavy v1.0
- Successors 1 craft(s) +7 bonus
- Created On: Windows
- Game Version: 0.9.404.0
- Price: $79,290k
- Number of Parts: 336
- Dimensions: 51 m x 19 m x 9 m
PERFORMANCE
- Total Delta V: 8.9km/s
- Total Thrust: 19.4MN
- Engines: 6
- Wet Mass: 4.9E+5kg
- Dry Mass: 86,965kg
STAGES
Stage | Engines | Delta V | Thrust | Burn | Mass |
---|---|---|---|---|---|
3 | 3 | 4.4km/s | 9.6MN | 2.0m | 4.9E+5kg |
4 | 3 | 4.5km/s | 9.8MN | 2.0m | 4.9E+5kg |
13 Comments
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4,796 TweedleAerospace
@ChaoticGraviton don’t have to add super heavy but please update for TPS. I am bad at making my own
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60 Jayod99
Handles like a dream, nearly landed intact first attempt, spacex will nail it IRL
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3,664 JSO18
I don’t know if this is possible, but maybe make a full automatic bellyflop program?
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2,866 Politonno
@ChaoticGraviton hey, I will make a vizzy program of fins control this cristmas vacation. Don't wait me awake
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21 Upvotes
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Just realized, Mobile Cant Activate AG9. For that just add something like a light onto the tank and set it to AG9. Then it should work