Auto Credit Based on bspawn's Vizzy bug 'while fuel Stage / AllStages
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GENERAL INFO
- Predecessor: Vizzy bug 'while fuel Stage / AllStages
- Created On: Windows
- Game Version: 0.8.402.0
- Price: $1,099k
- Number of Parts: 18
- Dimensions: 16 m x 2 m x 2 m
PERFORMANCE
- Total Delta V: 5.5km/s
- Total Thrust: 349kN
- Engines: 2
- Wet Mass: 24,380kg
- Dry Mass: 3,143kg
STAGES
Stage | Engines | Delta V | Thrust | Burn | Mass |
---|---|---|---|---|---|
1 | 1 | 3.3km/s | 301kN | 2.4m | 24,380kg |
3 | 1 | 2.3km/s | 48kN | 2.2m | 4,213kg |
2 Comments
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235 bspawn
Not directly related to this demo craft and code: in the code i use 'While stage fuel > 0' to make a stage do what i think it is supposed to do until its fuel runs out. Seems like a sensible thing and works well for the first stage (TWR limiter), but does not work for the second stage: the While loop is skipped.
The workaround i found is to use 'fuel AllStages' instead of 'fuel Stage' for the 2nd stage and within the loop check for fuel AllStages < 0.001 and break out of the loop if true. Without that check the loop never ends. Also this only works because it is a 2 stage rocket...
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This version has a bug in the code: 'set throttle to 0' just above 'break' at the end of the While loop should be just below (outside) the While loop.
Updated version:
https://www.simplerockets.com/c/yAfQxN/Vizzy-circular-orbit-demo