A proof of concept engine powered by actual pistons. The motor is just there to get the shaft spinning in the right direction, but it is essentially useless at speed. It also comes with a gearbox with a ratio I was too lazy to calculate (calculated it as ~11.39:1).
Slider 1 reverses the pistons, Throttle changes their speed, and hopes and dreams keeps it from blowing apart. If anyone can find a use for this thing, have at it.
P.S., you need Ultra frequency physics, otherwise it does that weird oscillating thing instead of spinning.
10 Comments
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5,288 LeMagicBaguette
@Booster12 if the pistons were phased 90 degrees apart, the forces would be unbalanced and the power would not be constant. In a more realistic scenario, the engine would either vibrate or rip itself part.
If they were coincident, the pistons would end up balanced again purely because they are double-acting; however, having two pistons in the same orientation overcomplicates the design and should only be done if higher pressure or larger pistons cannot be included.
Despite the existence of flywheels, it's best to balance pistons against each other instead of trying to rely on momentum. In real life, pistons are usually phased 180 degrees apart. -
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5,288 LeMagicBaguette
@Booster12 one pushes and the other one pulls. They are phased 180 degress apart.
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@Booster12 already made a miniature version. I might build a full-scale version if I find the time.