Auto Credit Based on mtuchris's SSTO Cargo Spaceplane

This vehicle is a modified version of the original SSTO Cargo Spaceplane developed by mtuchris. This version has been improved with: VTOL system, reverse thrusters, 6 jet engines and a cockpit with interactive screens, 2 cameras provide a good view of the screens including the view ahead, Fuel tanks and batteries have also been improved allowing interplanetary travel.

User manual:
Taking off
-flaps can be set using Slider 1
-turn on the jet engines and set to 100% throttle
-set the pitch to 15°
-V1=150m/s
-VR=120m/s
-V2=135m/s

Landing
-reduce surface speed to 160m/s
-set the flaps to the maximum
-move the flaps all the way up and turn on Reverse Thrusters after craft performs touchdown (reverse thrusters are powerful and there's not much throttle needed for the craft to slow down)

VTOL System
-balancing the craft is easier with locked current heading
-hovering is possible at about 65% of throttle on the VTOL thrusters
-you can turn the plane by rolling and changing direction of flight gently
-gyroscope is very powerful and its reaction to control input is sensitive

I wish you a good flight!

GENERAL INFO

  • Predecessor: SSTO Cargo Spaceplane
  • Successors 3 craft(s) +21 bonus
  • Created On: Windows
  • Game Version: 0.9.704.0
  • Price: $-1,843,963k
  • Number of Parts: 58
  • Dimensions: 11 m x 31 m x 56 m

PERFORMANCE

  • Total Delta V: 78.0km/s
  • Total Thrust: 29.5MN
  • Engines: 13
  • Wet Mass: 5.61E+5kg
  • Dry Mass: -79,099,536kg

STAGES

Stage Engines Delta V Thrust Burn Mass
1 6 0m/s 0N 0s 5.61E+5kg
2 4 39.0km/s 21.5MN 32.1m 5.61E+5kg
3 2 39.0km/s 8.0MN 1.44hours 5.61E+5kg

Comments

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    lol

    26 days ago
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    Ok so ummm I’m not a YouTuber…
    @MoroAerospace

    10 months ago
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    I'm not sure about that but would you try to make a short demonstration video on YouTube?

    10 months ago
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    @MoroAerospace or how do I post pictures..?????????

    10 months ago
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    How do I post vids?@MoroAerospace

    10 months ago
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    How do I post vids?

    10 months ago
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    Woah, that must be so cool, I'd be happy if you recorded the video of it 🤩

    11 months ago
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    @MoroAerospace it’s not very good but it works!

    11 months ago
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    @MoroAerospace btw I copied your spaceplane in sfs!🚀👌🌑🛰️🛸👽🌎🌍🌏🪐🌟⭐️🌕🌑🌒🌖🌓🌗🌔🌘

    11 months ago
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    @MoroAerospace ok ok ✅

    11 months ago
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    Well.. I have taken a look in that program and the language used there is not very advanced, it's simple. I understand your concerns about making this option possible but it would be really nice if this was possible, that would make the game so good. 😎

    11 months ago
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    @MoroAerospace huh 🤔 Moro I have a question about vizzy rockets have you done a vizzy rocket yet?

    11 months ago
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    Yeah, I can explain it to you in parts one by one:
    1. There are many values for specifying Things such as speed or attitude, it can be read in real time (constantly) by the vizzy program if needed, in this case it is. That's what we can call a starting value.
    2. When we want to change something, program needs a setpoint which is set by the user, that value is important for the vizzy program to control things in the attempt of getting the starting value to setpoint and keeping it there.
    3. Now it gets more complicated as we we jump into operations that this vizzy program is supposed to do. In order to get the starting value to setpoint we need to apply force or counterforce which is chosen by the vizzy program.
    4. We've got starting value, setpoint and forces done, now we need the program not only to choose force or counterforce but we also need the vizzy program to control throttle or gyroscope power to make it easier to keep value at setpoint.

    11 months ago
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    119 FLYGUY101

    I'm not that smart...

    11 months ago
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    119 FLYGUY101

    @MoroAerospace
    Woah woah woah... Could you dumb that down for me some? 😅

    11 months ago
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    From what I know, there's a PID controller that could be implemented in the form of a vizzy program. I'm not sure if it's possible in that program but I hope that there is a way to create it with few elements such as a setpoint (desired value), opposing variable of a force that would correct the value to setpoint and a variable that would be responsible for increasing and decreasing the variable of opposing force. Such system would work so well that it would correct values to setpoints as fast as possible.

    11 months ago
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    I'm good with that idea, you can add credits once the final project is available. The other thing is that I want to have those mentioned options for VTOL only.

    11 months ago
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    119 FLYGUY101

    @MoroAerospace
    Also, just as an FYI, I am having difficulties with trying to get some of the vizzy programs to operate correctly, so I have posted your SSTO already, asking for help from the vizzy pros. My knowledge is still quite basic, and for some of the operations that I want your craft to perform, those operations are a little bit too advanced for me. I'm not going to quit until I can get this figured out though. I just wanted to let you know, just in case you saw that it was posted, and no due credit was given to you. I promise you though, that once I post the completed version, you will receive due credit, and the past versions will be removed. Right now, any versions that I have been posting are strictly for developmental purposes and are under testing.

    11 months ago
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    119 FLYGUY101

    @MoroAerospace
    You want that with just the VTOL or all flight modes in general?

    11 months ago
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    I meant to ask if it is possible to make the Spaceplane revert it's angle of pitch and roll to neutral so it stays stable / speed rate is 0m/s (horizontal plane).
    The next thing I mentioned was speed stabilization and what I wanted to say by that is a system that would keep constant altitude / vertical speed at 0 m/s.

    11 months ago
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    @MoroAerospace huh??.

    11 months ago
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    I can't wait to see your project with automation, will it have VTOL attitude and speed stabilization?

    11 months ago
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    119 FLYGUY101

    @MoroAerospace
    It's a neat little craft! I'm trying to give it some automation with the vizzy systems (which I'm having a hard time trying to figure out), plus it now has an operable warp drive. I hope I can find some vizzy experts though, because I'm really having trouble, and it's killing me.

    11 months ago
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    It's been over a year past the release date and it made me so happy that my craft has been upgraded into two different versions so far! I knew that it had potential but I didn't expect people to find it but thankfully it caught people's eye!

    11 months ago
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    @MoroAerospace hello???

    11 months ago
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