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I tried to replicate a bunch of different capsules, but, everytime I get a weird effect in which when the parachutes are opened in the atmosphere ( this bug were already active since 0.7.9x versions) the capsules start to spin faster and faster as the atmosphere get denser .
The only thing which avoid this problem, is to lock the craft on retrograde if it has reaction controls or gyroscopes.

Steps:
1-Play normaly, using , for exemple, the basic capsule present in the "new rocket" craft or in my slightly modified craft.

2- Launch the game and put the capsule in a sub-orbital trajectory, let it fall .

3- Before activating the paprachute stage, unlock the heading and let the craft free of movements.

4-Activate the stage , wait until the chute is completly opened , (stabilise the capsule, if needed, by locking heading on retrograde for 2 secs) and observe that the craft starts to spin faster and faster.

Have good day, please fix this, it's so annoying even more when there are multiple parachutes. :'/

GENERAL INFO

  • Created On: Windows
  • Game Version: 0.9.902.0
  • Planetary System: Juno System
  • Planets: 20
  • Game Time: 0.0 days

CRAFTS

Name Location Part Count Mass Altitude Velocity
Mang-6 Droo 32 6,740kg 1,000 km 2.65 km/s
Basic rocket chute test Droo 3 2,193kg 60 km 1.52 km/s
Basic rocket chute test-7 Droo 3 1,610kg 50 km 1.44 km/s

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