• Profile image

    @Bmcclory Unfortunately my mobile options are rather limited as my phone sucks.

    +1 4.7 years ago
  • Profile image

    @Bmcclory Yes I don't have the game lol. I wanted to get it when it came out but I couldn't afford it as I needed to pay bills. I can't believe that it's been over 2 years since this post and some people are still coming back to it to do it and complete it. Unfortunately I haven't been as much of a community member as I originally wanted to be as life got in the way, but hopefully I can still be an active member, especially during these times of social distancing.

    +1 4.7 years ago
  • Profile image

    @AndrewGarrison
    Could you please consider making engine designs more realistic? Engines used in vacuum have a larger engine bell than those used at sea level. I would love for this to be reflected in your models.

    +1 6.8 years ago
  • Profile image

    @Bmcclory I'll have to check on that

    +1 6.8 years ago
  • Profile image

    It has only just now occurred to me that Andrew is pretty much Elon Musk of simple rockets.

    +1 7.0 years ago
  • Profile image

    Simple People, or SPs. Not my idea

    +1 7.0 years ago
  • Profile image

    @Bmcclory Inspired by you

    6.8 years ago
  • Profile image

    Starman is my hero. I feel great.

    6.9 years ago
  • Profile image

    @Bmcclory GOOD JOB. Sorry I was so late, I was focused on the Falcon Heavy. Anyway, today was amazing.

    6.9 years ago
  • Profile image

    @Bmcclory
    Happy New Year!

    7.0 years ago
  • Profile image

    @Bmcclory
    I went into hiding

    7.0 years ago
  • Profile image

    @Bmcclory
    Sorry, I was busy for the holidays. I'm back now, though!

    7.0 years ago
  • Profile image

    That’s good to know. I wonder what he has in store...
    @GINGER01

    7.0 years ago
  • Profile image

    @Bmcclory Have you docked yet? Don't get frustrated, and also make sure to balance your RCS thrust vector

    7.0 years ago
  • Profile image

    @FlyingThings Thank you for your consideration

    7.0 years ago
  • Profile image

    @FlyingThings Do you understand the meaning of "In case"?
    Just wondering

    7.0 years ago
  • Profile image

    @FlyingThings
    Again, this is in case he doesn't

    7.0 years ago
  • Profile image

    I’m thinking if you add Probe parts, you must add astronauts.
    @AndrewGarrison

    7.0 years ago
  • Profile image

    @Bmcclory How did docking go?

    7.0 years ago
  • Profile image

    As it is in its current state, shapeable parts may be something he adds in. It would take a bit to implement the stuff from SimplePlanes (which I assume would be used, in at least some ways). It may take a bit longer to add, but since the world is in 3D, I can imagine coding the environment and planets would take a very long time.

    7.0 years ago
  • Profile image

    @GeminiTitan https://jundroo.uservoice.com/forums/221664-jundroo-games?category_id=325255

    7.0 years ago
  • Profile image

    forget playing that after the new one comes out

    7.0 years ago
  • Profile image

    @Awsomur Danke Schön

    7.0 years ago
  • Profile image

    @Bmcclory That’s the spirit! Keep it up!

    7.0 years ago
  • Profile image

    @Bmcclory Just tell me how it goes when you're done!

    7.0 years ago
  • Profile image

    @Alienbeef0421 Looking forward to it!

    7.0 years ago
  • Profile image

    @Awsomur
    I need to know, how did you do the fonts

    7.0 years ago
  • Profile image

    @Bmcclory Make sure you pack enough RCS. My method also doesn't require a large of fuel to adjust the course of the satellite. Make sure you match velocities before passing it. Also, don't be afraid to brute force things.

    Good luck!

    7.0 years ago
  • Profile image

    @Knight697

    IT'S PERFECT
    ANDREW!
    ANNNDRREEWW!!!

    7.0 years ago
  • Profile image

    @Awsomur At least someone understood my joke

    7.0 years ago
  • Profile image

    @NerdsGalore iPad mini 2

    7.0 years ago
  • Profile image

    @Bmcclory

    When docking, follow the procedure below. This works pretty much every time, and as you get more used to it, you can do it faster and faster.

    1. Match your orbit with the station you want to dock with.
    2. Tap on the station you want to dock with.
    3. If your station is less than 180 degrees in front of you, lower your periapsis slightly. If it is more than 180 degrees ahead, increase your apoapsis slightly.
    4. Time warp. By doing step 2, it should tell you your intercept, or closest approach.
    5. Once your closest approach is within reasonably close distance (I normally go for at or around 1 kilometer), use RCS to make it into an intercept. This step may not be entirely necessary, as you may get an intercept on the first try.
    6. When you reach your intercept, adjust your speed and try to match speeds with the station.
    7. Using RCS, dock by lining up the docking port and plug, and gently move towards the station. For this, I would not recommend more than 2 meters a second.
    8. once you have made contact, adjust as needed until the docking port matches on.

    Congratulations, you have just docked a spacecraft!

    Some important notes:
    Lowering your orbit allows you to move faster relative to that of a station with a higher orbit.
    In the same sense, making your orbit higher will slow you down.

    Unfortunately, there isn't a visual cue for satellites, so you will just have to look at the map, very carefully.

    Docking is very frustrating, and practicing will help a lot. Don't give up!

    7.0 years ago
  • Profile image

    @Alienbeef0421 Let's work together to build spacecraft

    7.0 years ago
  • Profile image

    @NerdsGalore PC. I'm not sure my iPad can handle it.

    7.0 years ago
  • Profile image

    @NerdsGalore Good to know, thank you. There will also be a PC and mobile version?

    7.0 years ago
  • Profile image

    @Bmcclory I also know that he mentioned about probes. I'm thinking that if he's adding probes, he'll be adding people too. Anyway, I will probably develop a Launch Escape System, like I have on the original SR

    7.0 years ago
  • Profile image

    @Bmcclory I'm with you!

    7.0 years ago
  • Profile image

    It doesn't happen immediately.

    7.0 years ago
  • Profile image

    RIP

    7.0 years ago
  • Profile image

    Do you know how difficult it would be?

    7.0 years ago
  • Profile image

    @Alienbeef0421 Hey, I want in

    7.0 years ago
  • Profile image

    @Bmcclory It flows off the tongue much easier

    7.0 years ago
  • Profile image

    @RailfanEthan
    I was joking around when I said that but...
    What would the entities be called? Smumans?

    7.0 years ago
  • Profile image

    Good luck on your Atlas V

    7.0 years ago
  • Profile image

    Have a good time, I hope I never have to see you while you are working. Guten Tag!

    7.0 years ago
  • Profile image

    I'm also quite excited. If he does add, virtual entities, then I hope that he also adds EVAs, science, and other such things.

    On second thought, that may be too close to KSP
    @Bmcclory

    7.0 years ago
  • Profile image

    @GeminiTitan Put it on the UserVoice Website. I'm sure lots of people will upvote it

    7.0 years ago
  • Profile image

    It has just occurred to me that we have the same name on the same forum

    7.0 years ago