@SamTheFox I think it is just the device. The PS troubles are coming from an IPhone SE. And PS works perfectly fine on an IPad. So I think the problem is that PS is too much for older IPhone models.
@SamTheFox The game is still just quitting PS, even after making the graphics and LOD distance lower than the Mariana Trench, but I did find a message that might give a clue on what’s up: “Camera provided doesn’t have the proper culling mask…gizmos may not render properly.”
@SamTheFox
1.) I go to Control Settings
2.) I click “Open Dev Console”
3.) I type in “PlanetStudio” and press “Execute”
4.) Once in the PS menu, I load in a planet and press the button that launches a craft on the planet. That is when the game exits PS and goes to the home screen.
Basically, the only problem I am having with PS is that the game does not want to launch a craft on the loaded in planet.
@SamTheFox I think it is just the device. The PS troubles are coming from an IPhone SE. And PS works perfectly fine on an IPad. So I think the problem is that PS is too much for older IPhone models.
2.1 years ago@SamTheFox The game is still just quitting PS, even after making the graphics and LOD distance lower than the Mariana Trench, but I did find a message that might give a clue on what’s up: “Camera provided doesn’t have the proper culling mask…gizmos may not render properly.”
2.1 years ago@SamTheFox
2.1 years ago1.) I go to Control Settings
2.) I click “Open Dev Console”
3.) I type in “PlanetStudio” and press “Execute”
4.) Once in the PS menu, I load in a planet and press the button that launches a craft on the planet. That is when the game exits PS and goes to the home screen.
Basically, the only problem I am having with PS is that the game does not want to launch a craft on the loaded in planet.