Never mind I got it working. I will post a planet soon! :)
Image of planet and editor: https://ibb.co/xCtZJvV
</Biome> <Biome name="BiomeTwo" hierarchy="Biomes/BiomeTwo"> <WaterConfig useDefaultConfig="true" /> <Modifiers> <Modifier type="VertexData.Biomes.SingleValueBasedSubBiomes" enabled="true" name="SingleValueBasedSubBiomes" pass="Height" dataIndexInput="0"> <SubBiome range="-0.5,0.2"> <Data name="" slopeRange="0,0.1175391"> <PrimaryData emissiveness="0" metallicness="0" smoothness="0" textureIndex="0" tireTrackStrength="0.3" color="0.454902,0.3647059,0.3411765,1" /> <SlopeData emissiveness="0" metallicness="0" smoothness="0" textureIndex="1" tireTrackStrength="0.3" color="0.397,0.397,0.397,0" /> </Data> </SubBiome> </Modifier> </Modifiers> </Biome> <Biome name="BiomeThree" hierarchy="Biomes/BiomeThree"> <WaterConfig useDefaultConfig="true" /> <Modifiers> <Modifier type="VertexData.Biomes.SingleValueBasedSubBiomes" enabled="true" name="SingleValueBasedSubBiomes" pass="Height" dataIndexInput="0"> <SubBiome range="-0.5,0.2"> <Data name="" slopeRange="0,0.1175391"> <PrimaryData emissiveness="0" metallicness="0" smoothness="0" textureIndex="0" tireTrackStrength="0.3" color="0.8431373,0.8431373,0.8431373,1" /> <SlopeData emissiveness="0" metallicness="0" smoothness="0" textureIndex="1" tireTrackStrength="0.3" color="0.397,0.397,0.397,0" /> </Data> </SubBiome> </Modifier> </Modifiers> </Biome> </Biomes> </Terrain> <TerrainShaderData> <PlanetShaderData ambientLightDay="0.2509804,0.2509804,0.2509804,1" ambientLightNight="0.2352941,0.2352941,0.2745098,1" atmosScale="1" atmosScaleSpace="0" atmosScaleSurface="0" atmosSizeScale="1" debugScaler="0" duskColor="1,1,1,1" eSun="15" g="-0.95" km="0.0015" kr="0.0015" noonColor="1,1,1,1" samples="4" scaleDepth="0.25" scaleDepthMax="0.8" scaleDepthMin="0.002" waveLength="0.8235294,0.772549,0.7137255,0.5019608" waveLengthMag="1"> <ambientLightAltitudeRange MaxValue="10000" MinValue="5000" /> <options atmosScaleAuto="true" scaleDepthAuto="true" /> </PlanetShaderData> </TerrainShaderData> <SkyShaderData> <PlanetShaderData ambientLightDay="0.5019608,0.5019608,0.5019608,1" ambientLightNight="0.2352941,0.2352941,0.2745098,1" atmosScale="1" atmosScaleSpace="0" atmosScaleSurface="0" atmosSizeScale="1" debugScaler="0" dusk
<Texture path="Planets/Textures/Terrain/MountainTexture" convertToGrayscale="true" colorAdjustment="-0.05" /> <Texture path="Planets/Textures/Terrain/MoonCraterWall" convertToGrayscale="true" /> <Texture path="Planets/Textures/Terrain/Desertexture" convertToGrayscale="true" colorAdjustment="-0.05" /> <TilingConfig distanceAdjustment="0" distanceScalar="1" scaledUvStartLevel="11"> <TileLevel tiling="1800" strength="2" /> <TileLevel tiling="1200" strength="2" /> <TileLevel tiling="600" strength="2" /> <TileLevel tiling="240" strength="2" /> <TileLevel tiling="160" strength="2" /> <TileLevel tiling="80" strength="1.5" /> <TileLevel tiling="40" strength="1.5" /> <TileLevel tiling="20" strength="1" /> <TileLevel tiling="6" strength="1" /> <TileLevel tiling="4" strength="1" /> <TileLevel tiling="2" strength="1" /> <TileLevel tiling="200" strength="0.75" /> <TileLevel tiling="100" strength="0.5" /> <TileLevel tiling="80" strength="0.5" /> <TileLevel tiling="40" strength="0.5" /> <TileLevel tiling="60" strength="0.4" /> <TileLevel tiling="40" strength="0.3" /> <TileLevel tiling="28" strength="0.2" /> <TileLevel tiling="2" strength="0.1" /> <TileLevel tiling="1" strength="0" /> </TilingConfig> </DistanceBlendedTextures> <GroundDetailTextures mipmapFadeRange="1,4" tilingScale="100" /> </Modifier> </Modifiers> <Biomes> <Biome name="BiomeOne" hierarchy="Biomes/BiomeOne"> <WaterConfig useDefaultConfig="true" /> <Modifiers> <Modifier type="VertexData.Biomes.SingleValueBasedSubBiomes" enabled="true" name="SingleValueBasedSubBiomes" container="" pass="Height" dataIndexInput="0"> <SubBiome range="-0.5,0.2"> <Data name="" slopeRange="0,0.1175391"> <PrimaryData emissiveness="0" metallicness="0" smoothness="0" textureIndex="0" tireTrackStrength="0.3" color="0.7254902,0.6392157,0.2745098,1" /> <SlopeData emissiveness="0" metallicness="0" smoothness="0" textureIndex="1" tireTrackStrength="0.3" color="0.397,0.397,0.397,0" /> </Data> </SubBiome> </Modifier> </Modifiers>
aveLength="50" waveSpeed="2" /> <Modifiers> <Modifier type="VertexData.Biomes.SimpleBiomes" enabled="true" name="SimpleBiomes" container="Biomes" dataIndexInput="8"> <Biome index="0" range="0,0" /> <Biome index="1" range="0,0.25" /> <Biome index="2" range="0,0" /> </Modifier> <Modifier type="VertexData.VertexDataNoise" enabled="true" name="Vertex Data Noise" container="Biomes" basicView="true" pass="Biome" noiseType="ValueFractal" maskDataIndex="-1" seed="-8254453" lockSeed="false" frequency="2" strength="5" fractalType="FBM" octaves="5" fractalLacunarityType="Default" lacunarity="2" fractalAmplitudeType="Default" gain="0.5" interpolation="Quintic" dataIndex="8"> <DomainWarping domainWarpingType="Fractal" seed="0" frequency="1" amplitude="1" octaves="1" gain="0.5" lacunarity="2" interpolation="Quintic" /> </Modifier> <Modifier type="VertexData.GetPosition" enabled="true" name="Get Position" container="Biomes" pass="Biome" dataIndexX="-1" dataIndexY="7" dataIndexZ="-1" /> <Modifier type="VertexData.RemapCurve" enabled="true" name="Remap Curve" container="Biomes" pass="Biome" dataIndexInput="7" dataIndexOutput="7" curve="0,0,0,0,0,0,0,0|2.281805,1.678756,0,0,0.5,0.5,0,0|5.004985,-0.02443085,0,0,0,0,0,0" /> <Modifier type="VertexData.BasicArithmetic" enabled="true" name="Basic Arithmetic" container="Biomes" pass="Biome" dataIndexInputA="8" dataIndexInputB="7" constantValueInputC="1" dataIndexOutput="8" arithmeticType="MultiplyATIMESB" /> <Modifier type="VertexData.BasicArithmetic" enabled="true" name="Basic Arithmetic" container="Biomes" pass="Biome" dataIndexInputA="8" dataIndexInputB="0" constantValueInputC="1.5" dataIndexOutput="8" arithmeticType="DivideAByC" /> <Modifier type="VertexData.BasicArithmetic" enabled="true" name="Basic Arithmetic" container="Biomes" pass="Biome" dataIndexInputA="8" dataIndexInputB="7" constantValueInputC="1" dataIndexOutput="8" arithmeticType="AddAPLUS_B" /> <Modifier type="VertexData.Biomes.HemisphereBiomeSwap" enabled="true" name="Hemisphere Biome Swap" container="Biomes" sourceBiomeIndex="0" targetBiomeIndex="0" /> <Modifier type="VertexData.VertexDataNoise" enabled="false" name="Vertex Data Noise" container="Contidents" basicView="true" pass="Biome" noiseType="Perlin" maskDataIndex="-1" seed="0" lockSeed="false" frequency="1" strength="1" interpolation="Quintic" dataIndex="0" /> <Modifier type="VertexData.Rem
here are the XML files for those who are inclined to look at them
<?xml version="1.0" encoding="utf-8"?> <CelestialBody name="Test Planet Blank" author="Kinglorikeet" version="0.0" versionTag="" xmlVersion="1" seaLevel="0" hasTerrainPhysics="true" hasWater="false" radius="100000" surfaceGravity="1" angularVelocity="-1.67125131454948E-05" uniformHeight="false" radiusScaledSpaceHeightAdjustment="0" skyShaderEnabled="false" parentAncestryId="280bd5dc-d08d-49ab-a97c-cd5998d6dae9"> <FileReferences> <File id="Planets/Textures/Terrain/Desertexture" path="GameData/CelestialDatabase/SupportFiles/Desert-{8ece9bcf-8f30-f213-249d-e2c6a596bc10}.png" /> <File id="Planets/Textures/Terrain/MoonCraterWall" path="GameData/CelestialDatabase/SupportFiles/MoonCraterWall-{5c0020ba-9bbc-5af3-e955-0c645cded582}.png" /> <File id="Planets/Textures/Terrain/MountainTexture" path="GameData/CelestialDatabase/SupportFiles/Mountain-{0708ffc5-06c2-f2df-b093-6d0cfd35396e}.png" /> </FileReferences> <Description> </Description> <MusicKeywords>Gameplay,Luna,Moon Non Earth</MusicKeywords> <Scale angularVelocityScale="1" atmosphereScale="1" gravityScale="1" orbitScale="1" planetScale="1" /> <Atmosphere hasPhysicsAtmosphere="false" crushAltitude="0" desc="" /> <Terrain uvSizeExponent="8"> <QualitySettings terrainQuadEdgeVertexCount="29" waterQuadEdgeVertexCount="15" minSubdivisionLevel="3" maxSubdivisionLevel="10" quadSphereActivationDistance="0" quadSphereTransitionDistance="0"> <Quality qualityLevel="Low" mobileOnly="false" targetVertexDistance="100" terrainQuadEdgeVertexCount="13" waterQuadEdgeVertexCount="7" /> <Quality qualityLevel="Medium" mobileOnly="false" targetVertexDistance="50" /> <Quality qualityLevel="High" mobileOnly="false" targetVertexDistance="25" waterQuadEdgeVertexCount="29" /> </QualitySettings> <WaterConfigDefault useDefaultConfig="false" waterColorGradient="0,1,1,1|1,1,1,1" waterColorGradientMaxDepth="0" emissiveness="0" metallicness="0" smoothness="0.95" waveAmplitudeScale="100" transparencyDepthScale="100" transparencyStrength="13" reflectionStrength="50" foamStrength="53" textureStrength="100" underwaterColor="0.05882351,0.3411765,0.5882353" underwaterDarkColor="0,0,0" underwaterLightFadeDepth="150" underwaterLightFadeDistance="150" underwaterColorIntensity="0.5" reflectionDistortion="20" refractionDistortion="2" transparencyDepth="140" fresnelBias="0.2" foamDepth="0.35" foamColor="1,1,1" waveAmplitude="0.5" w
Never mind I got it working. I will post a planet soon! :)
4.1 years agoImage of planet and editor: https://ibb.co/xCtZJvV
4.1 years ago</Biome>
4.1 years ago<Biome name="BiomeTwo" hierarchy="Biomes/BiomeTwo">
<WaterConfig useDefaultConfig="true" />
<Modifiers>
<Modifier type="VertexData.Biomes.SingleValueBasedSubBiomes" enabled="true" name="SingleValueBasedSubBiomes" pass="Height" dataIndexInput="0">
<SubBiome range="-0.5,0.2">
<Data name="" slopeRange="0,0.1175391">
<PrimaryData emissiveness="0" metallicness="0" smoothness="0" textureIndex="0" tireTrackStrength="0.3" color="0.454902,0.3647059,0.3411765,1" />
<SlopeData emissiveness="0" metallicness="0" smoothness="0" textureIndex="1" tireTrackStrength="0.3" color="0.397,0.397,0.397,0" />
</Data>
</SubBiome>
</Modifier>
</Modifiers>
</Biome>
<Biome name="BiomeThree" hierarchy="Biomes/BiomeThree">
<WaterConfig useDefaultConfig="true" />
<Modifiers>
<Modifier type="VertexData.Biomes.SingleValueBasedSubBiomes" enabled="true" name="SingleValueBasedSubBiomes" pass="Height" dataIndexInput="0">
<SubBiome range="-0.5,0.2">
<Data name="" slopeRange="0,0.1175391">
<PrimaryData emissiveness="0" metallicness="0" smoothness="0" textureIndex="0" tireTrackStrength="0.3" color="0.8431373,0.8431373,0.8431373,1" />
<SlopeData emissiveness="0" metallicness="0" smoothness="0" textureIndex="1" tireTrackStrength="0.3" color="0.397,0.397,0.397,0" />
</Data>
</SubBiome>
</Modifier>
</Modifiers>
</Biome>
</Biomes>
</Terrain>
<TerrainShaderData>
<PlanetShaderData ambientLightDay="0.2509804,0.2509804,0.2509804,1" ambientLightNight="0.2352941,0.2352941,0.2745098,1" atmosScale="1" atmosScaleSpace="0" atmosScaleSurface="0" atmosSizeScale="1" debugScaler="0" duskColor="1,1,1,1" eSun="15" g="-0.95" km="0.0015" kr="0.0015" noonColor="1,1,1,1" samples="4" scaleDepth="0.25" scaleDepthMax="0.8" scaleDepthMin="0.002" waveLength="0.8235294,0.772549,0.7137255,0.5019608" waveLengthMag="1">
<ambientLightAltitudeRange MaxValue="10000" MinValue="5000" />
<options atmosScaleAuto="true" scaleDepthAuto="true" />
</PlanetShaderData>
</TerrainShaderData>
<SkyShaderData>
<PlanetShaderData ambientLightDay="0.5019608,0.5019608,0.5019608,1" ambientLightNight="0.2352941,0.2352941,0.2745098,1" atmosScale="1" atmosScaleSpace="0" atmosScaleSurface="0" atmosSizeScale="1" debugScaler="0" dusk
<Texture path="Planets/Textures/Terrain/MountainTexture" convertToGrayscale="true" colorAdjustment="-0.05" />
4.1 years ago<Texture path="Planets/Textures/Terrain/MoonCraterWall" convertToGrayscale="true" />
<Texture path="Planets/Textures/Terrain/Desertexture" convertToGrayscale="true" colorAdjustment="-0.05" />
<TilingConfig distanceAdjustment="0" distanceScalar="1" scaledUvStartLevel="11">
<TileLevel tiling="1800" strength="2" />
<TileLevel tiling="1200" strength="2" />
<TileLevel tiling="600" strength="2" />
<TileLevel tiling="240" strength="2" />
<TileLevel tiling="160" strength="2" />
<TileLevel tiling="80" strength="1.5" />
<TileLevel tiling="40" strength="1.5" />
<TileLevel tiling="20" strength="1" />
<TileLevel tiling="6" strength="1" />
<TileLevel tiling="4" strength="1" />
<TileLevel tiling="2" strength="1" />
<TileLevel tiling="200" strength="0.75" />
<TileLevel tiling="100" strength="0.5" />
<TileLevel tiling="80" strength="0.5" />
<TileLevel tiling="40" strength="0.5" />
<TileLevel tiling="60" strength="0.4" />
<TileLevel tiling="40" strength="0.3" />
<TileLevel tiling="28" strength="0.2" />
<TileLevel tiling="2" strength="0.1" />
<TileLevel tiling="1" strength="0" />
</TilingConfig>
</DistanceBlendedTextures>
<GroundDetailTextures mipmapFadeRange="1,4" tilingScale="100" />
</Modifier>
</Modifiers>
<Biomes>
<Biome name="BiomeOne" hierarchy="Biomes/BiomeOne">
<WaterConfig useDefaultConfig="true" />
<Modifiers>
<Modifier type="VertexData.Biomes.SingleValueBasedSubBiomes" enabled="true" name="SingleValueBasedSubBiomes" container="" pass="Height" dataIndexInput="0">
<SubBiome range="-0.5,0.2">
<Data name="" slopeRange="0,0.1175391">
<PrimaryData emissiveness="0" metallicness="0" smoothness="0" textureIndex="0" tireTrackStrength="0.3" color="0.7254902,0.6392157,0.2745098,1" />
<SlopeData emissiveness="0" metallicness="0" smoothness="0" textureIndex="1" tireTrackStrength="0.3" color="0.397,0.397,0.397,0" />
</Data>
</SubBiome>
</Modifier>
</Modifiers>
aveLength="50" waveSpeed="2" />
4.1 years ago<Modifiers>
<Modifier type="VertexData.Biomes.SimpleBiomes" enabled="true" name="SimpleBiomes" container="Biomes" dataIndexInput="8">
<Biome index="0" range="0,0" />
<Biome index="1" range="0,0.25" />
<Biome index="2" range="0,0" />
</Modifier>
<Modifier type="VertexData.VertexDataNoise" enabled="true" name="Vertex Data Noise" container="Biomes" basicView="true" pass="Biome" noiseType="ValueFractal" maskDataIndex="-1" seed="-8254453" lockSeed="false" frequency="2" strength="5" fractalType="FBM" octaves="5" fractalLacunarityType="Default" lacunarity="2" fractalAmplitudeType="Default" gain="0.5" interpolation="Quintic" dataIndex="8">
<DomainWarping domainWarpingType="Fractal" seed="0" frequency="1" amplitude="1" octaves="1" gain="0.5" lacunarity="2" interpolation="Quintic" />
</Modifier>
<Modifier type="VertexData.GetPosition" enabled="true" name="Get Position" container="Biomes" pass="Biome" dataIndexX="-1" dataIndexY="7" dataIndexZ="-1" />
<Modifier type="VertexData.RemapCurve" enabled="true" name="Remap Curve" container="Biomes" pass="Biome" dataIndexInput="7" dataIndexOutput="7" curve="0,0,0,0,0,0,0,0|2.281805,1.678756,0,0,0.5,0.5,0,0|5.004985,-0.02443085,0,0,0,0,0,0" />
<Modifier type="VertexData.BasicArithmetic" enabled="true" name="Basic Arithmetic" container="Biomes" pass="Biome" dataIndexInputA="8" dataIndexInputB="7" constantValueInputC="1" dataIndexOutput="8" arithmeticType="MultiplyATIMESB" />
<Modifier type="VertexData.BasicArithmetic" enabled="true" name="Basic Arithmetic" container="Biomes" pass="Biome" dataIndexInputA="8" dataIndexInputB="0" constantValueInputC="1.5" dataIndexOutput="8" arithmeticType="DivideAByC" />
<Modifier type="VertexData.BasicArithmetic" enabled="true" name="Basic Arithmetic" container="Biomes" pass="Biome" dataIndexInputA="8" dataIndexInputB="7" constantValueInputC="1" dataIndexOutput="8" arithmeticType="AddAPLUS_B" />
<Modifier type="VertexData.Biomes.HemisphereBiomeSwap" enabled="true" name="Hemisphere Biome Swap" container="Biomes" sourceBiomeIndex="0" targetBiomeIndex="0" />
<Modifier type="VertexData.VertexDataNoise" enabled="false" name="Vertex Data Noise" container="Contidents" basicView="true" pass="Biome" noiseType="Perlin" maskDataIndex="-1" seed="0" lockSeed="false" frequency="1" strength="1" interpolation="Quintic" dataIndex="0" />
<Modifier type="VertexData.Rem
here are the XML files for those who are inclined to look at them
<?xml version="1.0" encoding="utf-8"?>
4.1 years ago<CelestialBody name="Test Planet Blank" author="Kinglorikeet" version="0.0" versionTag="" xmlVersion="1" seaLevel="0" hasTerrainPhysics="true" hasWater="false" radius="100000" surfaceGravity="1" angularVelocity="-1.67125131454948E-05" uniformHeight="false" radiusScaledSpaceHeightAdjustment="0" skyShaderEnabled="false" parentAncestryId="280bd5dc-d08d-49ab-a97c-cd5998d6dae9">
<FileReferences>
<File id="Planets/Textures/Terrain/Desertexture" path="GameData/CelestialDatabase/SupportFiles/Desert-{8ece9bcf-8f30-f213-249d-e2c6a596bc10}.png" />
<File id="Planets/Textures/Terrain/MoonCraterWall" path="GameData/CelestialDatabase/SupportFiles/MoonCraterWall-{5c0020ba-9bbc-5af3-e955-0c645cded582}.png" />
<File id="Planets/Textures/Terrain/MountainTexture" path="GameData/CelestialDatabase/SupportFiles/Mountain-{0708ffc5-06c2-f2df-b093-6d0cfd35396e}.png" />
</FileReferences>
<Description>
</Description>
<MusicKeywords>Gameplay,Luna,Moon Non Earth</MusicKeywords>
<Scale angularVelocityScale="1" atmosphereScale="1" gravityScale="1" orbitScale="1" planetScale="1" />
<Atmosphere hasPhysicsAtmosphere="false" crushAltitude="0" desc="" />
<Terrain uvSizeExponent="8">
<QualitySettings terrainQuadEdgeVertexCount="29" waterQuadEdgeVertexCount="15" minSubdivisionLevel="3" maxSubdivisionLevel="10" quadSphereActivationDistance="0" quadSphereTransitionDistance="0">
<Quality qualityLevel="Low" mobileOnly="false" targetVertexDistance="100" terrainQuadEdgeVertexCount="13" waterQuadEdgeVertexCount="7" />
<Quality qualityLevel="Medium" mobileOnly="false" targetVertexDistance="50" />
<Quality qualityLevel="High" mobileOnly="false" targetVertexDistance="25" waterQuadEdgeVertexCount="29" />
</QualitySettings>
<WaterConfigDefault useDefaultConfig="false" waterColorGradient="0,1,1,1|1,1,1,1" waterColorGradientMaxDepth="0" emissiveness="0" metallicness="0" smoothness="0.95" waveAmplitudeScale="100" transparencyDepthScale="100" transparencyStrength="13" reflectionStrength="50" foamStrength="53" textureStrength="100" underwaterColor="0.05882351,0.3411765,0.5882353" underwaterDarkColor="0,0,0" underwaterLightFadeDepth="150" underwaterLightFadeDistance="150" underwaterColorIntensity="0.5" reflectionDistortion="20" refractionDistortion="2" transparencyDepth="140" fresnelBias="0.2" foamDepth="0.35" foamColor="1,1,1" waveAmplitude="0.5" w